# Ollama for macOS and Windows ## Download - [macOS](https://github.com/ollama/app/releases/download/latest/Ollama.dmg) - [Windows](https://github.com/ollama/app/releases/download/latest/OllamaSetup.exe) ## Development ### Desktop App ```bash go generate ./... && go run ./cmd/app ``` ### UI Development #### Setup Install required tools: ```bash go install github.com/tkrajina/typescriptify-golang-structs/tscriptify@latest ``` #### Develop UI (Development Mode) 1. Start the React development server (with hot-reload): ```bash cd ui/app npm install npm run dev ``` 2. In a separate terminal, run the Ollama app with the `-dev` flag: ```bash go generate ./... && OLLAMA_DEBUG=1 go run ./cmd/app -dev ``` The `-dev` flag enables: - Loading the UI from the Vite dev server at http://localhost:5173 - Fixed UI server port at http://127.0.0.1:3001 for API requests - CORS headers for cross-origin requests - Hot-reload support for UI development #### Run Storybook Inside the `ui/app` directory, run: ```bash npm run storybook ``` For now we're writing stories as siblings of the component they're testing. So for example, `src/components/Message.stories.tsx` is the story for `src/components/Message.tsx`. ## Build ### Windows - https://jrsoftware.org/isinfo.php **Dependencies** - either build a local copy of ollama, or use a github release ```powershell # Local dependencies .\scripts\deps_local.ps1 # Release dependencies .\scripts\deps_release.ps1 0.6.8 ``` **Build** ```powershell .\scripts\build_windows.ps1 ``` ### macOS CI builds with Xcode 14.1 for OS compatibility prior to v13. If you want to manually build v11+ support, you can download the older Xcode [here](https://developer.apple.com/services-account/download?path=/Developer_Tools/Xcode_14.1/Xcode_14.1.xip), extract, then `mv ./Xcode.app /Applications/Xcode_14.1.0.app` then activate with: ``` export CGO_CFLAGS=-mmacosx-version-min=12.0 export CGO_CXXFLAGS=-mmacosx-version-min=12.0 export CGO_LDFLAGS=-mmacosx-version-min=12.0 export SDKROOT=/Applications/Xcode_14.1.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk export DEVELOPER_DIR=/Applications/Xcode_14.1.0.app/Contents/Developer ``` **Dependencies** - either build a local copy of Ollama, or use a GitHub release: ```sh # Local dependencies ./scripts/deps_local.sh # Release dependencies ./scripts/deps_release.sh 0.6.8 ``` **Build** ```sh ./scripts/build_darwin.sh ```