ollama/app/cmd/app/app_windows.go

440 lines
11 KiB
Go

//go:build windows || darwin
package main
import (
"errors"
"fmt"
"io"
"log"
"log/slog"
"os"
"os/exec"
"os/signal"
"path/filepath"
"runtime"
"strings"
"syscall"
"unsafe"
"github.com/ollama/ollama/app/updater"
"github.com/ollama/ollama/app/version"
"github.com/ollama/ollama/app/wintray"
"golang.org/x/sys/windows"
)
var (
u32 = windows.NewLazySystemDLL("User32.dll")
pBringWindowToTop = u32.NewProc("BringWindowToTop")
pShowWindow = u32.NewProc("ShowWindow")
pSendMessage = u32.NewProc("SendMessageA")
pGetSystemMetrics = u32.NewProc("GetSystemMetrics")
pGetWindowRect = u32.NewProc("GetWindowRect")
pSetWindowPos = u32.NewProc("SetWindowPos")
pSetForegroundWindow = u32.NewProc("SetForegroundWindow")
pSetActiveWindow = u32.NewProc("SetActiveWindow")
pIsIconic = u32.NewProc("IsIconic")
appPath = filepath.Join(os.Getenv("LOCALAPPDATA"), "Programs", "Ollama")
appLogPath = filepath.Join(os.Getenv("LOCALAPPDATA"), "Ollama", "app.log")
startupShortcut = filepath.Join(os.Getenv("APPDATA"), "Microsoft", "Windows", "Start Menu", "Programs", "Startup", "Ollama.lnk")
ollamaPath string
DesktopAppName = "ollama app.exe"
)
func init() {
// With alternate install location use executable location
exe, err := os.Executable()
if err != nil {
slog.Warn("error discovering executable directory", "error", err)
} else {
appPath = filepath.Dir(exe)
}
ollamaPath = filepath.Join(appPath, "ollama.exe")
// Handle developer mode (go run ./cmd/app)
if _, err := os.Stat(ollamaPath); err != nil {
pwd, err := os.Getwd()
if err != nil {
slog.Warn("missing ollama.exe and failed to get pwd", "error", err)
return
}
distAppPath := filepath.Join(pwd, "dist", "windows-"+runtime.GOARCH)
distOllamaPath := filepath.Join(distAppPath, "ollama.exe")
if _, err := os.Stat(distOllamaPath); err == nil {
slog.Info("detected developer mode")
appPath = distAppPath
ollamaPath = distOllamaPath
}
}
}
func maybeMoveAndRestart() appMove {
return 0
}
// handleExistingInstance checks for existing instances and optionally focuses them
func handleExistingInstance(startHidden bool) {
if wintray.CheckAndFocusExistingInstance(!startHidden) {
slog.Info("existing instance found, exiting")
os.Exit(0)
}
}
func installSymlink() {}
type appCallbacks struct {
t wintray.TrayCallbacks
shutdown func()
}
var app = &appCallbacks{}
func (ac *appCallbacks) UIRun(path string) {
wv.Run(path)
}
func (*appCallbacks) UIShow() {
if wv.webview != nil {
showWindow(wv.webview.Window())
} else {
wv.Run("/")
}
}
func (*appCallbacks) UITerminate() {
wv.Terminate()
}
func (*appCallbacks) UIRunning() bool {
return wv.IsRunning()
}
func (app *appCallbacks) Quit() {
app.t.Quit()
wv.Terminate()
}
// TODO - reconcile with above for consistency between mac/windows
func quit() {
wv.Terminate()
}
func (app *appCallbacks) DoUpdate() {
// Safeguard in case we have requests in flight that need to drain...
slog.Info("Waiting for server to shutdown")
app.shutdown()
if err := updater.DoUpgrade(true); err != nil {
slog.Warn(fmt.Sprintf("upgrade attempt failed: %s", err))
}
}
// HandleURLScheme implements the URLSchemeHandler interface
func (app *appCallbacks) HandleURLScheme(urlScheme string) {
handleURLSchemeRequest(urlScheme)
}
// handleURLSchemeRequest processes URL scheme requests from other instances
func handleURLSchemeRequest(urlScheme string) {
isConnect, uiPath, err := parseURLScheme(urlScheme)
if err != nil {
slog.Error("failed to parse URL scheme request", "url", urlScheme, "error", err)
return
}
if isConnect {
handleConnectURLScheme()
} else {
sendUIRequestMessage(uiPath)
}
}
func UpdateAvailable(ver string) error {
return app.t.UpdateAvailable(ver)
}
func osRun(shutdown func(), hasCompletedFirstRun, startHidden bool) {
var err error
app.shutdown = shutdown
app.t, err = wintray.NewTray(app)
if err != nil {
log.Fatalf("Failed to start: %s", err)
}
signals := make(chan os.Signal, 1)
signal.Notify(signals, syscall.SIGINT, syscall.SIGTERM)
// TODO - can this be generalized?
go func() {
<-signals
slog.Debug("shutting down due to signal")
app.t.Quit()
wv.Terminate()
}()
// On windows, we run the final tasks in the main thread
// before starting the tray event loop. These final tasks
// may trigger the UI, and must do that from the main thread.
if !startHidden {
// Determine if the process was started from a shortcut
// ~\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup\Ollama
const STARTF_TITLEISLINKNAME = 0x00000800
var info windows.StartupInfo
if err := windows.GetStartupInfo(&info); err != nil {
slog.Debug("unable to retrieve startup info", "error", err)
} else if info.Flags&STARTF_TITLEISLINKNAME == STARTF_TITLEISLINKNAME {
linkPath := windows.UTF16PtrToString(info.Title)
if strings.Contains(linkPath, "Startup") {
startHidden = true
}
}
}
if startHidden {
startHiddenTasks()
} else {
ptr := wv.Run("/")
// Set the window icon using the tray icon
if ptr != nil {
iconHandle := app.t.GetIconHandle()
if iconHandle != 0 {
hwnd := uintptr(ptr)
const ICON_SMALL = 0
const ICON_BIG = 1
const WM_SETICON = 0x0080
pSendMessage.Call(hwnd, uintptr(WM_SETICON), uintptr(ICON_SMALL), uintptr(iconHandle))
pSendMessage.Call(hwnd, uintptr(WM_SETICON), uintptr(ICON_BIG), uintptr(iconHandle))
}
}
centerWindow(ptr)
}
if !hasCompletedFirstRun {
// Only create the login shortcut on first start
// so we can respect users deletion of the link
err = createLoginShortcut()
if err != nil {
slog.Warn("unable to create login shortcut", "error", err)
}
}
app.t.TrayRun() // This will block the main thread
}
func createLoginShortcut() error {
// The installer lays down a shortcut for us so we can copy it without
// having to resort to calling COM APIs to establish the shortcut
shortcutOrigin := filepath.Join(appPath, "lib", "Ollama.lnk")
_, err := os.Stat(startupShortcut)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
in, err := os.Open(shortcutOrigin)
if err != nil {
return fmt.Errorf("unable to open shortcut %s : %w", shortcutOrigin, err)
}
defer in.Close()
out, err := os.Create(startupShortcut)
if err != nil {
return fmt.Errorf("unable to open startup link %s : %w", startupShortcut, err)
}
defer out.Close()
_, err = io.Copy(out, in)
if err != nil {
return fmt.Errorf("unable to copy shortcut %s : %w", startupShortcut, err)
}
err = out.Sync()
if err != nil {
return fmt.Errorf("unable to sync shortcut %s : %w", startupShortcut, err)
}
slog.Info("Created Startup shortcut", "shortcut", startupShortcut)
} else {
slog.Warn("unexpected error looking up Startup shortcut", "error", err)
}
} else {
slog.Debug("Startup link already exists", "shortcut", startupShortcut)
}
return nil
}
// Send a request to the main app thread to load a UI page
func sendUIRequestMessage(path string) {
wintray.SendUIRequestMessage(path)
}
func LaunchNewApp() {
}
func logStartup() {
slog.Info("starting Ollama", "app", appPath, "version", version.Version, "OS", updater.UserAgentOS)
}
const (
SW_HIDE = 0 // Hides the window
SW_SHOW = 5 // Shows window in its current size/position
SW_SHOWNA = 8 // Shows without activating
SW_MINIMIZE = 6 // Minimizes the window
SW_RESTORE = 9 // Restores to previous size/position
SW_SHOWDEFAULT = 10 // Sets show state based on program state
SM_CXSCREEN = 0
SM_CYSCREEN = 1
HWND_TOP = 0
SWP_NOSIZE = 0x0001
SWP_NOMOVE = 0x0002
SWP_NOZORDER = 0x0004
SWP_SHOWWINDOW = 0x0040
// Menu constants
MF_STRING = 0x00000000
MF_SEPARATOR = 0x00000800
MF_GRAYED = 0x00000001
TPM_RETURNCMD = 0x0100
)
// POINT structure for cursor position
type POINT struct {
X int32
Y int32
}
// Rect structure for GetWindowRect
type Rect struct {
Left int32
Top int32
Right int32
Bottom int32
}
func centerWindow(ptr unsafe.Pointer) {
hwnd := uintptr(ptr)
if hwnd == 0 {
return
}
var rect Rect
pGetWindowRect.Call(hwnd, uintptr(unsafe.Pointer(&rect)))
screenWidth, _, _ := pGetSystemMetrics.Call(uintptr(SM_CXSCREEN))
screenHeight, _, _ := pGetSystemMetrics.Call(uintptr(SM_CYSCREEN))
windowWidth := rect.Right - rect.Left
windowHeight := rect.Bottom - rect.Top
x := (int32(screenWidth) - windowWidth) / 2
y := (int32(screenHeight) - windowHeight) / 2
// Ensure the window is not positioned off-screen
if x < 0 {
x = 0
}
if y < 0 {
y = 0
}
pSetWindowPos.Call(
hwnd,
uintptr(HWND_TOP),
uintptr(x),
uintptr(y),
uintptr(windowWidth), // Keep original width
uintptr(windowHeight), // Keep original height
uintptr(SWP_SHOWWINDOW),
)
}
func showWindow(ptr unsafe.Pointer) {
hwnd := uintptr(ptr)
if hwnd != 0 {
iconHandle := app.t.GetIconHandle()
if iconHandle != 0 {
const ICON_SMALL = 0
const ICON_BIG = 1
const WM_SETICON = 0x0080
pSendMessage.Call(hwnd, uintptr(WM_SETICON), uintptr(ICON_SMALL), uintptr(iconHandle))
pSendMessage.Call(hwnd, uintptr(WM_SETICON), uintptr(ICON_BIG), uintptr(iconHandle))
}
// Check if window is minimized
isMinimized, _, _ := pIsIconic.Call(hwnd)
if isMinimized != 0 {
// Restore the window if it's minimized
pShowWindow.Call(hwnd, uintptr(SW_RESTORE))
}
// Show the window
pShowWindow.Call(hwnd, uintptr(SW_SHOW))
// Bring window to top
pBringWindowToTop.Call(hwnd)
// Force window to foreground
pSetForegroundWindow.Call(hwnd)
// Make it the active window
pSetActiveWindow.Call(hwnd)
// Ensure window is positioned on top
pSetWindowPos.Call(
hwnd,
uintptr(HWND_TOP),
0, 0, 0, 0,
uintptr(SWP_NOSIZE|SWP_NOMOVE|SWP_SHOWWINDOW),
)
}
}
// HideWindow hides the application window
func hideWindow(ptr unsafe.Pointer) {
hwnd := uintptr(ptr)
if hwnd != 0 {
pShowWindow.Call(
hwnd,
uintptr(SW_HIDE),
)
}
}
func runInBackground() {
exe, err := os.Executable()
if err != nil {
slog.Error("failed to get executable path", "error", err)
os.Exit(1)
}
cmd := exec.Command(exe, "hidden")
if cmd != nil {
err = cmd.Run()
if err != nil {
slog.Error("failed to run Ollama", "exe", exe, "error", err)
os.Exit(1)
}
} else {
slog.Error("failed to start Ollama", "exe", exe)
os.Exit(1)
}
}
func drag(ptr unsafe.Pointer) {}
func doubleClick(ptr unsafe.Pointer) {}
// checkAndHandleExistingInstance checks if another instance is running and sends the URL to it
func checkAndHandleExistingInstance(urlSchemeRequest string) bool {
if urlSchemeRequest == "" {
return false
}
// Try to send URL to existing instance using wintray messaging
if wintray.CheckAndSendToExistingInstance(urlSchemeRequest) {
os.Exit(0)
return true
}
// No existing instance, we'll handle it ourselves
return false
}