<Root>
    <File Name="object_xc" Segment="6">
        <Skeleton Name="gSheikSkel" Type="Flex" LimbType="Standard" Offset="0x13510"/>
        <Animation Name="gSheikPlayingHarpAnim" Offset="0xDB8"/>
        <Animation Name="gSheikShowingTriforceOnHandAnim" Offset="0x1C58"/>
        <Animation Name="gSheikShowingTriforceOnHandIdleAnim" Offset="0x1F64"/>
        <Animation Name="gSheikPlayingHarp2Anim" Offset="0x2D38"/>
        <Animation Name="gSheikPlayingHarp3Anim" Offset="0x3CE8"/>
        <Animation Name="gSheikPlayingHarp4Anim" Offset="0x4F90"/>
        <Animation Name="gSheikIdleAnim" Offset="0x5248"/>
        <Texture Name="object_xc_TLUT_004A40" OutName="tlut_00004A40" Format="rgba16" Width="16" Height="16" Offset="0x5460"/>
        <Animation Name="gSheikWalkingAnim" Offset="0x139F0"/>
        <Animation Name="gSheikArmsCrossedIdleAnim" Offset="0x144C4"/>
        <Animation Name="gSheikFallingFromContortionsAnim" Offset="0x15404"/>
        <Animation Name="gSheikContortionsAnim" Offset="0x17408"/>
        <Animation Name="gSheikPlayingHarp5Anim" Offset="0x18218"/>
        <Animation Name="gSheikInitialHarpAnim" Offset="0x18674"/>
        <Animation Name="gSheikDefenseStanceAnim" Offset="0x19520"/>
        <Animation Name="gSheikThrowingNutAnim" Offset="0x19FB8"/>
        <Animation Name="gSheikKneelingAnim" Offset="0x1A650"/>
        <Animation Name="gSheikHittingGroundAnim" Offset="0x1A998"/>
        <Animation Name="gSheikAnim_01A048" Offset="0x1AA68"/>
        <Animation Name="gSheikPullingOutHarpAnim" Offset="0x1BBBC"/>
        <Animation Name="gSheikFallingFromSkyAnim" Offset="0x1CB08"/>
        <Texture Name="gSheikEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x56E0" TlutOffset="0x5460"/>
        <Texture Name="gSheikEyeHalfClosedTex" OutName="eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x5AE0" TlutOffset="0x5460"/>
        <Texture Name="gSheikEyeShutTex" OutName="eye_shut" Format="ci8" Width="32" Height="32" Offset="0x5EE0" TlutOffset="0x5460"/>
        <Texture Name="gSheikEyeSquintingTex" OutName="eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x62E0" TlutOffset="0x5460"/>
        <DList Name="gSheikHarpDL" Offset="0x11B70"/>
        <DList Name="gSheikDL_011620" Offset="0x12040"/>
        <DList Name="gSheikDL_012970" Offset="0x13390"/>
    </File>
</Root>
