#ifndef GAMEPLAY_KEEP_UNUSED_BOMB_ICON_MODEL_NTSC_H
#define GAMEPLAY_KEEP_UNUSED_BOMB_ICON_MODEL_NTSC_H

#include "ultra64.h"
#include "versions.h"

#if OOT_NTSC
extern Vtx gUnusedBombIconVtx[];
extern Gfx gUnusedBombIconDL[17];
#endif

#endif
