#include "item_drops_ntsc.h"

u64 gUnusedHeartIconTex[TEX_LEN(u64, gUnusedHeartIconTex_WIDTH, gUnusedHeartIconTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gUnusedHeartIconTex.rgba16.inc.c"
};

u64 gUnusedBombIconTex[TEX_LEN(u64, gUnusedBombIconTex_WIDTH, gUnusedBombIconTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gUnusedBombIconTex.rgba16.inc.c"
};

u64 gUnusedArrowIconTex[TEX_LEN(u64, gUnusedArrowIconTex_WIDTH, gUnusedArrowIconTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gUnusedArrowIconTex.rgba16.inc.c"
};
