#include "cuttable_shrub.h"
#include "gfx.h"

Vtx gCuttableShrubStalkVtx[] = {
#include "assets/objects/gameplay_keep/gCuttableShrubStalkVtx.inc.c"
};

Gfx gCuttableShrubStalkDL[18] = {
#include "assets/objects/gameplay_keep/gCuttableShrubStalkDL.inc.c"
};

Vtx gCuttableShrubTipVtx[] = {
#include "assets/objects/gameplay_keep/gCuttableShrubTipVtx.inc.c"
};

Gfx gCuttableShrubTipDL[18] = {
#include "assets/objects/gameplay_keep/gCuttableShrubTipDL.inc.c"
};

u64 gCuttableShrubLeafTFragmentTex[TEX_LEN(u64, gCuttableShrubLeafTFragmentTex_WIDTH,
                                           gCuttableShrubLeafTFragmentTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gCuttableShrubLeafTFragmentTex.rgba16.inc.c"
};

u64 gCuttableShrubTex[TEX_LEN(u64, gCuttableShrubTex_WIDTH, gCuttableShrubTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gCuttableShrubTex.rgba16.inc.c"
};
