#ifndef GAMEPLAY_KEEP_UNUSED_ARROW_ICON_MODEL_NTSC_H
#define GAMEPLAY_KEEP_UNUSED_ARROW_ICON_MODEL_NTSC_H

#include "ultra64.h"
#include "versions.h"

#if OOT_NTSC
extern Vtx gUnusedArrowIconVtx[];
extern Gfx gUnusedArrowIconDL[17];
#endif

#endif
