#include "gameplay_keep_0x43530.h"

u64 gUnusedTreeStumpTopTex[TEX_LEN(u64, gUnusedTreeStumpTopTex_WIDTH, gUnusedTreeStumpTopTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gUnusedTreeStumpTopTex.rgba16.inc.c"
};

u64 gUnusedTreeStumpBarkTex[TEX_LEN(u64, gUnusedTreeStumpBarkTex_WIDTH, gUnusedTreeStumpBarkTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gUnusedTreeStumpBarkTex.rgba16.inc.c"
};
