#ifndef Z_EFF_SS_G_FIRE_H
#define Z_EFF_SS_G_FIRE_H

#include "ultra64.h"
#include "z_math.h"

typedef struct EffectSsGFireInitParams {
    /* 0x00 */ Vec3f pos;
} EffectSsGFireInitParams; // size = 0xC

#endif
