#include "gameplay_keep_0x21810.h"

u64 gEffUnknown6Tex[TEX_LEN(u64, gEffUnknown6Tex_WIDTH, gEffUnknown6Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown6Tex.i8.inc.c"
};

u64 gEffFleckTex[TEX_LEN(u64, gEffFleckTex_WIDTH, gEffFleckTex_HEIGHT, 4)] = {
#include "assets/objects/gameplay_keep/gEffFleckTex.i4.inc.c"
};

u64 gEffUnknown8Tex[TEX_LEN(u64, gEffUnknown8Tex_WIDTH, gEffUnknown8Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown8Tex.i8.inc.c"
};
