#include "object_ganon_anime3.h"

#include "ultra64.h"

s16 gGanondorfBurstOutFrameData[] = {
#include "assets/objects/object_ganon_anime3/gGanondorfBurstOutFrameData.inc.c"
};

JointIndex gGanondorfBurstOutJointIndices[] = {
#include "assets/objects/object_ganon_anime3/gGanondorfBurstOutJointIndices.inc.c"
};

AnimationHeader gGanondorfBurstOutAnim = {
#include "assets/objects/object_ganon_anime3/gGanondorfBurstOutAnim.inc.c"
};
