#ifndef GAMEPLAY_KEEP_GDOORADULTOPENINGLEFTANIM_H
#define GAMEPLAY_KEEP_GDOORADULTOPENINGLEFTANIM_H

#include "animation.h"

extern s16 gDoorAdultOpeningLeftFrameData[];
extern JointIndex gDoorAdultOpeningLeftJointIndices[];
extern AnimationHeader gDoorAdultOpeningLeftAnim;

#endif
