#include "object_ganon_anime3.h"

#include "ultra64.h"

s16 gGanondorfTransformStartFrameData[] = {
#include "assets/objects/object_ganon_anime3/gGanondorfTransformStartFrameData.inc.c"
};

JointIndex gGanondorfTransformStartJointIndices[] = {
#include "assets/objects/object_ganon_anime3/gGanondorfTransformStartJointIndices.inc.c"
};

AnimationHeader gGanondorfTransformStartAnim = {
#include "assets/objects/object_ganon_anime3/gGanondorfTransformStartAnim.inc.c"
};
