#include "player_pause_joint_tables.h"

Vec3s gLinkPauseChildJointTable[] = {
#include "assets/objects/gameplay_keep/gLinkPauseChildJointTable.inc.c"
};

Vec3s gLinkPauseChildDekuShieldJointTable[] = {
#include "assets/objects/gameplay_keep/gLinkPauseChildDekuShieldJointTable.inc.c"
};

Vec3s gLinkPauseAdultBgsJointTable[] = {
#include "assets/objects/gameplay_keep/gLinkPauseAdultBgsJointTable.inc.c"
};

Vec3s gLinkPauseAdultJointTable[] = {
#include "assets/objects/gameplay_keep/gLinkPauseAdultJointTable.inc.c"
};

Vec3s gLinkPauseAdultShieldJointTable[] = {
#include "assets/objects/gameplay_keep/gLinkPauseAdultShieldJointTable.inc.c"
};
