#include "object_zo.h"
#include "array_count.h"

s16 gZoraIdleFrameData[] = {
#include "assets/objects/object_zo/gZoraIdleFrameData.inc.c"
};

JointIndex gZoraIdleJointIndices[] = {
#include "assets/objects/object_zo/gZoraIdleJointIndices.inc.c"
};

AnimationHeader gZoraIdleAnim = {
#include "assets/objects/object_zo/gZoraIdleAnim.inc.c"
};
