#include "object_spot15_obj.h"
#include "array_count.h"
#include "camera.h"
#include "z_math.h"

BgCamInfo gLonLonCorralFenceBgCamList[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceBgCamList.inc.c"
};

SurfaceType gLonLonCorralFenceSurfaceTypes[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceSurfaceTypes.inc.c"
};

CollisionPoly gLonLonCorralFencePolyList[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFencePolyList.inc.c"
};

Vec3s gLonLonCorralFenceVtxList[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceVtxList.inc.c"
};

CollisionHeader gLonLonCorralFenceCol = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceCol.inc.c"
};
