#include "gameplay_keep_0x173D0.h"
#include "gfx.h"

u64 gEffUnknown4Tex[TEX_LEN(u64, gEffUnknown4Tex_WIDTH, gEffUnknown4Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown4Tex.i8.inc.c"
};

u64 gEffUnknown5Tex[TEX_LEN(u64, gEffUnknown5Tex_WIDTH, gEffUnknown5Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown5Tex.i8.inc.c"
};

Vtx gEffFireCircleVtx[] = {
#include "assets/objects/gameplay_keep/gEffFireCircleVtx.inc.c"
};

Gfx gEffFireCircleDL[30] = {
#include "assets/objects/gameplay_keep/gEffFireCircleDL.inc.c"
};
