#include "gFishInAirAnim.h"

s16 gFishInAirFrameData[] = {
#include "assets/objects/gameplay_keep/gFishInAirFrameData.inc.c"
};

JointIndex gFishInAirJointIndices[] = {
#include "assets/objects/gameplay_keep/gFishInAirJointIndices.inc.c"
};

AnimationHeader gFishInAirAnim = {
#include "assets/objects/gameplay_keep/gFishInAirAnim.inc.c"
};
