#ifndef GAMEPLAY_KEEP_NTSC_0x3C610_H
#define GAMEPLAY_KEEP_NTSC_0x3C610_H

#include "ultra64.h"
#include "versions.h"

#if OOT_NTSC
extern Vtx gameplay_keep_Vtx_03C610[];
extern Vtx gameplay_keep_Vtx_03CB10[];
extern Gfx gGameplayKeepDL_3CFD0[39];
extern Gfx gGameplayKeepDL_3D108[34];
#endif

#endif
