#include "gameplay_keep_ntsc_0x46A40.h"

u64 gGameplayKeepTex_46A40[TEX_LEN(u64, gGameplayKeepTex_46A40_WIDTH, gGameplayKeepTex_46A40_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gGameplayKeepTex_46A40.rgba16.inc.c"
};

u64 gUnusedHeartContainerIconTex[TEX_LEN(u64, gUnusedHeartContainerIconTex_WIDTH, gUnusedHeartContainerIconTex_HEIGHT,
                                         16)] = {
#include "assets/objects/gameplay_keep/gUnusedHeartContainerIconTex.rgba16.inc.c"
};

u64 gUnusedTreeBarkTex[TEX_LEN(u64, gUnusedTreeBarkTex_WIDTH, gUnusedTreeBarkTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gUnusedTreeBarkTex.rgba16.inc.c"
};
