#include "gameplay_keep_ntsc_0xC880.h"
#include "gameplay_keep_ntsc_0xCE60.h"
#include "gfx.h"
#include "region.h"

Vtx gameplay_keep_Vtx_00C880[] = {
#include "assets/objects/gameplay_keep/gameplay_keep_Vtx_00C880.inc.c"
};

Gfx gGameplayKeepDL_C8B0[14] = {
#include "assets/objects/gameplay_keep/gGameplayKeepDL_C8B0.inc.c"
};
