#include "gameplay_keep_ntsc_0x3C610.h"
#include "gameplay_keep_ntsc_0x46A40.h"
#include "hilite_textures.h"
#include "gfx.h"

Vtx gameplay_keep_Vtx_03C610[] = {
#include "assets/objects/gameplay_keep/gameplay_keep_Vtx_03C610.inc.c"
};

Vtx gameplay_keep_Vtx_03CB10[] = {
#include "assets/objects/gameplay_keep/gameplay_keep_Vtx_03CB10.inc.c"
};

Gfx gGameplayKeepDL_3CFD0[39] = {
#include "assets/objects/gameplay_keep/gGameplayKeepDL_3CFD0.inc.c"
};

Gfx gGameplayKeepDL_3D108[34] = {
#include "assets/objects/gameplay_keep/gGameplayKeepDL_3D108.inc.c"
};
