#include "gameplay_keep_0x32090.h"

u64 gEffUnknown9Tex[TEX_LEN(u64, gEffUnknown9Tex_WIDTH, gEffUnknown9Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown9Tex.i8.inc.c"
};

u64 gEffUnknown10Tex[TEX_LEN(u64, gEffUnknown10Tex_WIDTH, gEffUnknown10Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown10Tex.i8.inc.c"
};

u64 gEffUnknown11Tex[TEX_LEN(u64, gEffUnknown11Tex_WIDTH, gEffUnknown11Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown11Tex.i8.inc.c"
};

u64 gEffUnknown12Tex[TEX_LEN(u64, gEffUnknown12Tex_WIDTH, gEffUnknown12Tex_HEIGHT, 8)] = {
#include "assets/objects/gameplay_keep/gEffUnknown12Tex.i8.inc.c"
};
