#ifndef Z_BG_SPOT07_TAKI_H
#define Z_BG_SPOT07_TAKI_H

#include "ultra64.h"
#include "actor.h"

struct BgSpot07Taki;

typedef void (*BgSpot07TakiActionFunc)(struct BgSpot07Taki*, struct PlayState*);

typedef struct BgSpot07Taki {
    /* 0x0000 */ DynaPolyActor dyna;
    /* 0x0164 */ BgSpot07TakiActionFunc  actionFunc;
} BgSpot07Taki; // size = 0x0168

#endif
