#include "item_drop_dl.h"
#include "gfx.h"
#include "region.h"

Gfx gItemDropDL[17] = {
#include "assets/objects/gameplay_keep/gItemDropDL.inc.c"
};

Vtx gItemDropVtx[] = {
#include "assets/objects/gameplay_keep/gItemDropVtx.inc.c"
};
