#include "gameplay_keep_0x4D160.h"
#include "sun_textures.h"
#include "sun_evening_textures.h"
#include "gfx.h"

Gfx gKokiriDustMoteMaterialDL[9] = {
#include "assets/objects/gameplay_keep/gKokiriDustMoteMaterialDL.inc.c"
};

Gfx gKokiriDustMoteModelDL[3] = {
#include "assets/objects/gameplay_keep/gKokiriDustMoteModelDL.inc.c"
};

Gfx gSunDL[49] = {
#include "assets/objects/gameplay_keep/gSunDL.inc.c"
};

Vtx gSunVtx[] = {
#include "assets/objects/gameplay_keep/gSunVtx.inc.c"
};

Vtx gKokiriDustMoteModelVtx[] = {
#include "assets/objects/gameplay_keep/gKokiriDustMoteModelVtx.inc.c"
};
