#include "boomerang.h"
#include "gameplay_keep_0x16A50.h"
#include "hilite_textures.h"
#include "gfx.h"

Vtx gBoomerangVtx[] = {
#include "assets/objects/gameplay_keep/gBoomerangVtx.inc.c"
};

Gfx gUnknownBlankDL[1] = {
#include "assets/objects/gameplay_keep/gUnknownBlankDL.inc.c"
};

Gfx gBoomerangDL[46] = {
#include "assets/objects/gameplay_keep/gBoomerangDL.inc.c"
};

Gfx gBoomerangRefDL[2] = {
#include "assets/objects/gameplay_keep/gBoomerangRefDL.inc.c"
};
