#include "icon_item_nes_static.h"

u64 gPauseDekuTitleENGTex[TEX_LEN(u64, gPauseDekuTitleENGTex_WIDTH, gPauseDekuTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseDekuTitleENGTex.ia8.inc.c"
};

u64 gPauseDodongoTitleENGTex[TEX_LEN(u64, gPauseDodongoTitleENGTex_WIDTH, gPauseDodongoTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseDodongoTitleENGTex.ia8.inc.c"
};

u64 gPauseJabuTitleENGTex[TEX_LEN(u64, gPauseJabuTitleENGTex_WIDTH, gPauseJabuTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseJabuTitleENGTex.ia8.inc.c"
};

u64 gPauseForestTitleENGTex[TEX_LEN(u64, gPauseForestTitleENGTex_WIDTH, gPauseForestTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseForestTitleENGTex.ia8.inc.c"
};

u64 gPauseFireTitleENGTex[TEX_LEN(u64, gPauseFireTitleENGTex_WIDTH, gPauseFireTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseFireTitleENGTex.ia8.inc.c"
};

u64 gPauseWaterTitleENGTex[TEX_LEN(u64, gPauseWaterTitleENGTex_WIDTH, gPauseWaterTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseWaterTitleENGTex.ia8.inc.c"
};

u64 gPauseSpiritTitleENGTex[TEX_LEN(u64, gPauseSpiritTitleENGTex_WIDTH, gPauseSpiritTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseSpiritTitleENGTex.ia8.inc.c"
};

u64 gPauseShadowTitleENGTex[TEX_LEN(u64, gPauseShadowTitleENGTex_WIDTH, gPauseShadowTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseShadowTitleENGTex.ia8.inc.c"
};

u64 gPauseBotWTitleENGTex[TEX_LEN(u64, gPauseBotWTitleENGTex_WIDTH, gPauseBotWTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseBotWTitleENGTex.ia8.inc.c"
};

u64 gPauseIceCavernTitleENGTex[TEX_LEN(u64, gPauseIceCavernTitleENGTex_WIDTH, gPauseIceCavernTitleENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseIceCavernTitleENGTex.ia8.inc.c"
};

u64 gPauseToEquipENGTex[TEX_LEN(u64, gPauseToEquipENGTex_WIDTH, gPauseToEquipENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseToEquipENGTex.ia8.inc.c"
};

u64 gPauseToDecideENGTex[TEX_LEN(u64, gPauseToDecideENGTex_WIDTH, gPauseToDecideENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseToDecideENGTex.ia8.inc.c"
};

u64 gPauseToPlayMelodyENGTex[TEX_LEN(u64, gPauseToPlayMelodyENGTex_WIDTH, gPauseToPlayMelodyENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseToPlayMelodyENGTex.ia8.inc.c"
};

u64 gPauseToSelectItemENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseToSelectItemENGTex.ia8.inc.c"
};

u64 gPauseToMapENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseToMapENGTex.ia8.inc.c"
};

u64 gPauseToQuestStatusENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseToQuestStatusENGTex.ia8.inc.c"
};

u64 gPauseToEquipmentENGTex[TEX_LEN(u64, TO_PAGE_LABEL_TEX_WIDTH, TO_PAGE_LABEL_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseToEquipmentENGTex.ia8.inc.c"
};

u64 gPauseSavePromptENGTex[TEX_LEN(u64, gPauseSavePromptENGTex_WIDTH, gPauseSavePromptENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseSavePromptENGTex.ia8.inc.c"
};

u64 gPauseSaveConfirmationENGTex[TEX_LEN(u64, gPauseSaveConfirmationENGTex_WIDTH, gPauseSaveConfirmationENGTex_HEIGHT,
                                         8)] = {
#include "assets/textures/icon_item_nes_static/gPauseSaveConfirmationENGTex.ia8.inc.c"
};

u64 gPauseYesENGTex[TEX_LEN(u64, gPauseYesENGTex_WIDTH, gPauseYesENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseYesENGTex.ia8.inc.c"
};

u64 gPauseNoENGTex[TEX_LEN(u64, gPauseNoENGTex_WIDTH, gPauseNoENGTex_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseNoENGTex.ia8.inc.c"
};

u64 gPauseCurrentPositionENGTex[TEX_LEN(u64, gPauseCurrentPositionENGTex_WIDTH, gPauseCurrentPositionENGTex_HEIGHT,
                                        4)] = {
#include "assets/textures/icon_item_nes_static/gPauseCurrentPositionENGTex.i4.inc.c"
};

u64 gPauseEquipment10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseEquipment10ENGTex.ia8.inc.c"
};

u64 gPauseSelectItem00ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseSelectItem00ENGTex.ia8.inc.c"
};

u64 gPauseSelectItem10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseSelectItem10ENGTex.ia8.inc.c"
};

u64 gPauseSelectItem20ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseSelectItem20ENGTex.ia8.inc.c"
};

u64 gPauseMap10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseMap10ENGTex.ia8.inc.c"
};

u64 gPauseQuestStatus00ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseQuestStatus00ENGTex.ia8.inc.c"
};

u64 gPauseQuestStatus10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseQuestStatus10ENGTex.ia8.inc.c"
};

u64 gPauseQuestStatus20ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseQuestStatus20ENGTex.ia8.inc.c"
};

u64 gPauseSave10ENGTex[TEX_LEN(u64, PAGE_BG_QUAD_TEX_WIDTH, PAGE_BG_QUAD_TEX_HEIGHT, 8)] = {
#include "assets/textures/icon_item_nes_static/gPauseSave10ENGTex.ia8.inc.c"
};
