#include "gameplay_keep_0x3F140.h"
#include "gfx.h"

u64 gDropKeySmallTex[TEX_LEN(u64, gDropKeySmallTex_WIDTH, gDropKeySmallTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gDropKeySmallTex.rgba16.inc.c"
};

u64 gDropMagicSmallTex[TEX_LEN(u64, gDropMagicSmallTex_WIDTH, gDropMagicSmallTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gDropMagicSmallTex.rgba16.inc.c"
};

u64 gDropDekuNutTex[TEX_LEN(u64, gDropDekuNutTex_WIDTH, gDropDekuNutTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gDropDekuNutTex.rgba16.inc.c"
};

u64 gDropDekuSeedsTex[TEX_LEN(u64, gDropDekuSeedsTex_WIDTH, gDropDekuSeedsTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gDropDekuSeedsTex.rgba16.inc.c"
};

u64 gDropDekuStickTex[TEX_LEN(u64, gDropDekuStickTex_WIDTH, gDropDekuStickTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gDropDekuStickTex.rgba16.inc.c"
};

u64 gDropMagicLargeTex[TEX_LEN(u64, gDropMagicLargeTex_WIDTH, gDropMagicLargeTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gDropMagicLargeTex.rgba16.inc.c"
};
