<Root>
    <File Name="object_anubice" Segment="6">
        <Skeleton Name="gAnubiceSkel" Type="Normal" LimbType="Standard" LimbNone="ANUBICE_LIMB_NONE" LimbMax="ANUBICE_LIMB_MAX" EnumName="AnubiceLimb" Offset="0x3990"/>

        <Animation Name="gAnubiceFallDownAnim" Offset="0x348"/>
        <Animation Name="gAnubiceAttackingAnim" Offset="0x78C"/>
        <Animation Name="gAnubiceIdleAnim" Offset="0xF74"/>
        <DList Name="gAnubiceEyesDL" Offset="0x3468"/>
        <DList Name="gAnubiceFireAttackDL" Offset="0x3510"/>

        <!-- The following are unused -->
        <Animation Name="gAnubiceLaughingAnim" Offset="0x144"/>
        <Animation Name="gAnubiceStandUpAnim" Offset="0x930"/>
        <DList Name="gAnubiceUnusedParticleMaterialDL" Offset="0x3610"/>
        <DList Name="gAnubiceUnusedParticleModelDL" Offset="0x3688"/>
        <!-- I think those might be for taking damage or something -->
        <Animation Name="gAnubiceAnim_000A48" Offset="0xA48"/>
        <Animation Name="gAnubiceAnim_000BAC" Offset="0xBAC"/>

        <!-- Vertices -->
        <Array Name="object_anubice_Vtx_001B10" Count="62" Offset="0x1B10">
            <Vtx/>
        </Array>
        <Array Name="object_anubice_Vtx_001EF0" Count="20" Offset="0x1EF0">
            <Vtx/>
        </Array>
        <Array Name="object_anubice_Vtx_002030" Count="20" Offset="0x2030">
            <Vtx/>
        </Array>
        <Array Name="object_anubice_Vtx_002170" Count="20" Offset="0x2170">
            <Vtx/>
        </Array>
        <Array Name="object_anubice_Vtx_0022B0" Count="17" Offset="0x22B0">
            <Vtx/>
        </Array>
        <Array Name="object_anubice_Vtx_0023C0" Count="5" Offset="0x23C0">
            <Vtx/>
        </Array>
        <Array Name="object_anubice_Vtx_002410" Count="16" Offset="0x2410">
            <Vtx/>
        </Array>
        <Array Name="object_anubice_Vtx_002510" Count="115" Offset="0x2510">
            <Vtx/>
        </Array>
        <Array Name="gAnubiceEyesVtx" Count="10" Offset="0x2C40">
            <Vtx/>
        </Array>
        <Array Name="gAnubiceFireAttackVtx" Count="4" Offset="0x3590">
            <Vtx/>
        </Array>
        <Array Name="gAnubiceUnusedParticleModelVtx" Count="4" Offset="0x35D0">
            <Vtx/>
        </Array>

        <Texture Name="object_anubice_000F90_Tex" Format="rgba16" Width="8" Height="16" Offset="0xF90"/>
        <Texture Name="object_anubice_001090_Tex" Format="rgba16" Width="4" Height="16" Offset="0x1090"/>
        <Texture Name="object_anubice_001110_Tex" Format="rgba16" Width="16" Height="32" Offset="0x1110"/>
        <Texture Name="object_anubice_001510_Tex" Format="rgba16" Width="8" Height="8" Offset="0x1510"/>
        <Texture Name="object_anubice_001590_Tex" Format="rgba16" Width="8" Height="8" Offset="0x1590"/>
        <Texture Name="object_anubice_001610_Tex" Format="rgba16" Width="4" Height="16" Offset="0x1610"/>
        <Texture Name="object_anubice_001690_Tex" Format="ia16" Width="32" Height="16" Offset="0x1690"/>
        <Texture Name="object_anubice_001A90_Tex" Format="rgba16" Width="8" Height="8" Offset="0x1A90"/>
        <DList Name="object_anubice_002CE0_DL" Offset="0x2CE0"/>
        <DList Name="object_anubice_002E30_DL" Offset="0x2E30"/>
        <DList Name="object_anubice_002EE0_DL" Offset="0x2EE0"/>
        <DList Name="object_anubice_002F90_DL" Offset="0x2F90"/>
        <DList Name="object_anubice_003040_DL" Offset="0x3040"/>
        <DList Name="object_anubice_003108_DL" Offset="0x3108"/>
        <DList Name="object_anubice_0031A0_DL" Offset="0x31A0"/>
        <DList Name="object_anubice_003288_DL" Offset="0x3288"/>
        <Texture Name="object_anubice_0036A0_Tex" Format="i4" Width="32" Height="32" Offset="0x36A0"/>
        <Limb Name="object_anubice_0038A0_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_ROOT" Offset="0x38A0"/>
        <Limb Name="object_anubice_0038AC_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_BODY_ROOT" Offset="0x38AC"/>
        <Limb Name="object_anubice_0038B8_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_CHEST" Offset="0x38B8"/>
        <Limb Name="object_anubice_0038C4_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_ABDOMEN_ROOT" Offset="0x38C4"/>
        <Limb Name="object_anubice_0038D0_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_UPPER_ABDOMEN" Offset="0x38D0"/>
        <Limb Name="object_anubice_0038DC_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_LOWER_ABDOMEN" Offset="0x38DC"/>
        <Limb Name="object_anubice_0038E8_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_TAIL_ROOT" Offset="0x38E8"/>
        <Limb Name="object_anubice_0038F4_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_TAIL_BASE" Offset="0x38F4"/>
        <Limb Name="object_anubice_003900_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_TAIL_TIP" Offset="0x3900"/>
        <Limb Name="object_anubice_00390C_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JEWEL_ROOT" Offset="0x390C"/>
        <Limb Name="object_anubice_003918_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JEWEL" Offset="0x3918"/>
        <Limb Name="object_anubice_003924_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_HEAD_ROOT" Offset="0x3924"/>
        <Limb Name="object_anubice_003930_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_HEAD" Offset="0x3930"/>
        <Limb Name="object_anubice_00393C_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JAW_ROOT" Offset="0x393C"/>
        <Limb Name="object_anubice_003948_Limb" LimbType="Standard" EnumName="ANUBICE_LIMB_JAW" Offset="0x3948"/>
    </File>
</Root>
