<Root>
    <ExternalFile OutPath="assets/objects/gameplay_keep"/>
    <File Name="object_nwc" Segment="6">
        <Texture Name="gCuccoChickBodyTex" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
        <Texture Name="gCuccoChickEyeTex" Format="rgba16" Width="16" Height="16" Offset="0x8E0"/>
        <Texture Name="gCuccoChickBeakTex" Format="rgba16" Width="4" Height="4" Offset="0xAE0"/>
        <DList Name="gCuccoChickSetupBodyDL" Offset="0x840"/>
        <Array Name="gCuccoChickBodyVtx" Count="4" Offset="0x800">
            <Vtx/>
        </Array>
        <DList Name="gCuccoChickBodyDL" Offset="0x8B0"/>
        <DList Name="gCuccoChickSetupEyeDL" Offset="0xBF0"/>
        <Array Name="gCuccoChickEyesVtx" Count="6" Offset="0xB90">
            <Vtx/>
        </Array>
        <DList Name="gCuccoChickEyesDL" Offset="0xC68"/>
        <DList Name="gCuccoChickSetupBeakDL" Offset="0xC88"/>
        <Array Name="gCuccoChickBeakVtx" Count="9" Offset="0xB00">
            <Vtx/>
        </Array>
        <DList Name="gCuccoChickBeakDL" Offset="0xCE0"/>
        <DList Name="gCuccoChickSetupShadowDL" Offset="0xD10"/>
        <Array Name="gCuccoChickShadowVtx" Count="3" Offset="0xD68">
            <Vtx/>
        </Array>
        <DList Name="gCuccoChickShadowDL" Offset="0xD50"/>
    </File>
</Root>
