<Root>
    <File Name="object_bowl" Segment="6">
        <!-- Bombchu Bowling DisplayList Textures -->
        <Texture Name="gBowlingWoodPanelTex" Format="rgba16" Width="64" Height="32" Offset="0x1C70"/>
        <Texture Name="gBowlingStoneWallTex" Format="rgba16" Width="32" Height="32" Offset="0x2C70"/>
        <Texture Name="gBowlingStripesTex" Format="i4" Width="16" Height="16" Offset="0x3470"/>

        <!-- Bombchu Bowling DisplayLists -->
        <DList Name="gBowlingRound1WallDL" Offset="0x610"/>
        <DList Name="gBowlingRound2WallDL" Offset="0x1390"/>
        <DList Name="gBowlingDL_1B80" Offset="0x1B80"/>

        <!-- Bombchu Bowling Collision -->
        <Collision Name="gBowlingFirstAndFinalRoundCol" Offset="0xCB8"/>
        <Collision Name="gBowlingSecondRoundCol" Offset="0x1B00"/>
        <Collision Name="gBowlingDefaultCol" Offset="0x1C40"/>

        <!-- Vertices -->
        <Array Name="gBowlingRound1WallVtx" Count="97" Offset="0x0">
            <Vtx/>
        </Array>
        <Array Name="gBowlingRound2WallVtx" Count="106" Offset="0xCF0">
            <Vtx/>
        </Array>
        <Array Name="object_bowl_Vtx_001B30" Count="5" Offset="0x1B30">
            <Vtx/>
        </Array>
    </File>
</Root>
