<Root>
    <File Name="object_fw" Segment="6">
        <!-- Flare Dancer Enflamed Skeleton -->
        <Skeleton Name="gFlareDancerSkel" Type="Flex" LimbType="Standard" Offset="0x5810"/>

        <Limb Name="gFlareDancerRootLimb" LimbType="Standard" Offset="0x5670"/>
        <Limb Name="gFlareDancerLowerBodyRootLimb" LimbType="Standard" Offset="0x567C"/>
        <Limb Name="gFlareDancerUpperRightLegLimb" LimbType="Standard" Offset="0x5688"/>
        <Limb Name="gFlareDancerLowerRightLegBaseLimb" LimbType="Standard" Offset="0x5694"/>
        <Limb Name="gFlareDancerRightStiltLimb" LimbType="Standard" Offset="0x56A0"/>
        <Limb Name="gFlareDancerLowerRightLegLimb" LimbType="Standard" Offset="0x56AC"/>
        <Limb Name="gFlareDancerUpperLeftLegLimb" LimbType="Standard" Offset="0x56B8"/>
        <Limb Name="gFlareDancerLowerLeftLegBaseLimb" LimbType="Standard" Offset="0x56C4"/>
        <Limb Name="gFlareDancerLeftStiltLimb" LimbType="Standard" Offset="0x56D0"/>
        <Limb Name="gFlareDancerLowerLeftLegLimb" LimbType="Standard" Offset="0x56DC"/>
        <Limb Name="gFlareDancerUpperBodyRootLimb" LimbType="Standard" Offset="0x56E8"/>
        <Limb Name="gFlareDancerDressLimb" LimbType="Standard" Offset="0x56F4"/>
        <Limb Name="gFlareDancerFuseLimb" LimbType="Standard" Offset="0x5700"/>
        <Limb Name="gFlareDancerRightUpperArmLimb" LimbType="Standard" Offset="0x570C"/>
        <Limb Name="gFlareDancerRightForearmLimb" LimbType="Standard" Offset="0x5718"/>
        <Limb Name="gFlareDancerRightSwordLimb" LimbType="Standard" Offset="0x5724"/>
        <Limb Name="gFlareDancerLeftUpperArmLimb" LimbType="Standard" Offset="0x5730"/>
        <Limb Name="gFlareDancerLeftForearmLimb" LimbType="Standard" Offset="0x573C"/>
        <Limb Name="gFlareDancerLeftSwordLimb" LimbType="Standard" Offset="0x5748"/>
        <Limb Name="gFlareDancerHeadLimb" LimbType="Standard" Offset="0x5754"/>
        <Limb Name="gFlareDancerTorsoLimb" LimbType="Standard" Offset="0x5760"/>
        <Limb Name="gFlareDancerUpperFireHairLimb" LimbType="Standard" Offset="0x576C"/>
        <Limb Name="gFlareDancerMiddleFireHair1Limb" LimbType="Standard" Offset="0x5778"/>
        <Limb Name="gFlareDancerMiddleFireHair2Limb" LimbType="Standard" Offset="0x5784"/>
        <Limb Name="gFlareDancerMiddleFireHair3Limb" LimbType="Standard" Offset="0x5790"/>
        <Limb Name="gFlareDancerLowerFireHairLimb" LimbType="Standard" Offset="0x579C"/>

        <!-- Flare Dancer Enflamed DisplayLists -->
        <DList Name="gFlareDancerUpperRightLegDL" Offset="0x3FC0"/>
        <DList Name="gFlareDancerRightStiltDL" Offset="0x41B8"/>
        <DList Name="gFlareDancerLowerRightLegDL" Offset="0x40C8"/>
        <DList Name="gFlareDancerUpperLeftLegDL" Offset="0x4260"/>
        <DList Name="gFlareDancerLeftStiltDL" Offset="0x4498"/>
        <DList Name="gFlareDancerLowerLeftLegDL" Offset="0x4368"/>
        <DList Name="gFlareDancerDressDL" Offset="0x4640"/>
        <DList Name="gFlareDancerFuseDL" Offset="0x47B8"/>
        <DList Name="gFlareDancerRightUpperArmDL" Offset="0x48C0"/>
        <DList Name="gFlareDancerRightForearmDL" Offset="0x4A00"/>
        <DList Name="gFlareDancerRightSwordDL" Offset="0x4B38"/>
        <DList Name="gFlareDancerLeftUpperArmDL" Offset="0x4C98"/>
        <DList Name="gFlareDancerLeftForearmDL" Offset="0x4DD8"/>
        <DList Name="gFlareDancerLeftSwordDL" Offset="0x4F08"/>
        <DList Name="gFlareDancerHeadDL" Offset="0x5058"/>
        <DList Name="gFlareDancerTorsoDL" Offset="0x4540"/>
        <DList Name="gFlareDancerUpperFireHairDL" Offset="0x5160"/>
        <DList Name="gFlareDancerMiddleFireHair1DL" Offset="0x5248"/>
        <DList Name="gFlareDancerMiddleFireHair2DL" Offset="0x5348"/>
        <DList Name="gFlareDancerMiddleFireHair3DL" Offset="0x5448"/>
        <DList Name="gFlareDancerLowerFireHairDL" Offset="0x5548"/>

        <!-- Flare Dancer Core Skeleton -->
        <Skeleton Name="gFlareDancerCoreSkel" Type="Flex" LimbType="Standard" Offset="0x7C30"/>

        <!-- Flare Dancer Core Limbs -->
        <Limb Name="gFlareDancerCoreRootLimb" LimbType="Standard" Offset="0x7B90"/>
        <Limb Name="gFlareDancerCoreBodyLimb" LimbType="Standard" Offset="0x7B9C"/>
        <Limb Name="gFlareDancerCoreFuseLimb" LimbType="Standard" Offset="0x7BA8"/>
        <Limb Name="gFlareDancerCoreLegsRootLimb" LimbType="Standard" Offset="0x7BB4"/>
        <Limb Name="gFlareDancerCoreUpperRightLegLimb" LimbType="Standard" Offset="0x7BC0"/>
        <Limb Name="gFlareDancerCoreLowerRightLegLimb" LimbType="Standard" Offset="0x7BCC"/>
        <Limb Name="gFlareDancerCoreRightFootLimb" LimbType="Standard" Offset="0x7BD8"/>
        <Limb Name="gFlareDancerCoreUpperLeftLegLimb" LimbType="Standard" Offset="0x7BE4"/>
        <Limb Name="gFlareDancerCoreLowerLeftLegLimb" LimbType="Standard" Offset="0x7BF0"/>
        <Limb Name="gFlareDancerCoreLeftFootLimb" LimbType="Standard" Offset="0x7BFC"/>

        <!-- Flare Dancer Core DisplayLists -->
        <DList Name="gFlareDancerCoreBodyDL" Offset="0x7410"/>
        <DList Name="gFlareDancerCoreFuseDL" Offset="0x7510"/>
        <DList Name="gFlareDancerCoreUpperRightLegDL" Offset="0x7618"/>
        <DList Name="gFlareDancerCoreLowerRightLegDL" Offset="0x7680"/>
        <DList Name="gFlareDancerCoreRightFootDL" Offset="0x7708"/>
        <DList Name="gFlareDancerCoreUpperLeftLegDL" Offset="0x7790"/>
        <DList Name="gFlareDancerCoreLowerLeftLegDL" Offset="0x77F8"/>
        <DList Name="gFlareDancerCoreLeftFootDL" Offset="0x7880"/>

        <!-- Particle DisplayLists -->
        <DList Name="gFlareDancerDL_7928" Offset="0x7928"/>
        <DList Name="gFlareDancerSquareParticleDL" Offset="0x7938"/>
        <DList Name="gFlareDancerDL_79F8" Offset="0x79F8"/>
        <DList Name="gFlareDancerTriangleParticleDL" Offset="0x7A78"/>

        <!-- Flare Dancer DisplayList Textures -->
        <Texture Name="gFlareDancerBlueFlameTex" Format="rgba16" Width="4" Height="4" Offset="0x10D0"/>
        <Texture Name="gFlareDancerFireTex" Format="i8" Width="32" Height="64" Offset="0x10F0"/>
        <Texture Name="gFlareDancerFirePatternTex" Format="i8" Width="32" Height="64" Offset="0x18F0"/>
        <Texture Name="gFlareDancerFuseTex" Format="rgba16" Width="16" Height="32" Offset="0x20F0"/>
        <Texture Name="gFlareDancerSwordHiltTex" Format="rgba16" Width="16" Height="16" Offset="0x24F0"/>
        <Texture Name="gFlareDancerCoreBodyTex" Format="rgba16" Width="16" Height="32" Offset="0x26F0"/>
        <Texture Name="object_fw_007A90_Tex" Format="i8" Width="16" Height="16" Offset="0x7A90"/>

        <!-- Flare Dancer Animations -->
        <Animation Name="gFlareDancerCastingFireAnim" Offset="0x10B4"/>
        <Animation Name="gFlareDancerBackflipAnim" Offset="0x5C64"/>
        <Animation Name="gFlareDancerGettingUpAnim" Offset="0x6044"/>
        <Animation Name="gFlareDancerChasingAnim" Offset="0x6A18"/>
        <Animation Name="gFlareDancerTwirlAnim" Offset="0x6B64"/>
        <Animation Name="gFlareDancerCoreInitRunCycleAnim" Offset="0x6CF8"/>
        <Animation Name="gFlareDancerCoreRunCycleAnim" Offset="0x7CD0"/>
        <Animation Name="gFlareDancerCoreEndRunCycleAnim" Offset="0x7DC8"/>

        <!-- Vertices -->
        <Array Name="gFlareDancerRightStiltVtx" Count="12" Offset="0x2AF0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerLowerRightLegVtx" Count="9" Offset="0x2BB0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerUpperRightLegVtx" Count="12" Offset="0x2C40">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerLeftStiltVtx" Count="12" Offset="0x2D00">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerLowerLeftLegVtx" Count="12" Offset="0x2DC0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerUpperLeftLegVtx" Count="12" Offset="0x2E80">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerDressVtx" Count="30" Offset="0x2F40">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerFuseVtx" Count="23" Offset="0x3120">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerRightSwordVtx" Count="40" Offset="0x3290">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerRightForearmVtx" Count="16" Offset="0x3510">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerRightUpperArmVtx" Count="16" Offset="0x3610">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerLeftSwordVtx" Count="40" Offset="0x3710">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerLeftForearmVtx" Count="13" Offset="0x3990">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerLeftUpperArmVtx" Count="16" Offset="0x3A60">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerHeadVtx" Count="16" Offset="0x3B60">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerTorsoVtx" Count="20" Offset="0x3C60">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerLowerFireHairVtx" Count="10" Offset="0x3DA0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerMiddleFireHair3Vtx" Count="6" Offset="0x3E40">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerMiddleFireHair2Vtx" Count="6" Offset="0x3EA0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerMiddleFireHair1Vtx" Count="6" Offset="0x3F00">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerUpperFireHairVtx" Count="6" Offset="0x3F60">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreFuseVtx" Count="23" Offset="0x6D10">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreBodyVtx" Count="20" Offset="0x6E80">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreRightFootVtx" Count="12" Offset="0x6FC0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreLowerRightLegVtx" Count="12" Offset="0x7080">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreUpperRightLegVtx" Count="8" Offset="0x7140">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreLeftFootVtx" Count="17" Offset="0x71C0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreLowerLeftLegVtx" Count="12" Offset="0x72D0">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerCoreUpperLeftLegVtx" Count="8" Offset="0x7390">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerSquareParticleVtx" Count="4" Offset="0x7988">
            <Vtx/>
        </Array>
        <Array Name="gFlareDancerTriangleParticleVtx" Count="3" Offset="0x79C8">
            <Vtx/>
        </Array>
    </File>
</Root>
