<Root>
    <File Name="object_km1" Segment="6">
        <!-- The textures used by these limbs aren't 64-bit aligned -->

        <Limb Name="gKm1SkelLimb_000000" LimbType="Standard" Offset="0x0"/>
        <Limb Name="gKm1SkelLimb_00000C" LimbType="Standard" Offset="0xC"/>
        <Limb Name="gKm1SkelLimb_000018" LimbType="Standard" Offset="0x18"/>
        <Limb Name="gKm1SkelLimb_000024" LimbType="Standard" Offset="0x24"/>
        <Limb Name="gKm1SkelLimb_000030" LimbType="Standard" Offset="0x30"/>
        <Limb Name="gKm1SkelLimb_00003C" LimbType="Standard" Offset="0x3C"/>
        <Limb Name="gKm1SkelLimb_000048" LimbType="Standard" Offset="0x48"/>
        <Limb Name="gKm1SkelLimb_000054" LimbType="Standard" Offset="0x54"/>
        <Limb Name="gKm1SkelLimb_000060" LimbType="Standard" Offset="0x60"/>
        <Limb Name="gKm1SkelLimb_00006C" LimbType="Standard" Offset="0x6C"/>
        <Limb Name="gKm1SkelLimb_000078" LimbType="Standard" Offset="0x78"/>
        <Limb Name="gKm1SkelLimb_000084" LimbType="Standard" Offset="0x84"/>
        <Limb Name="gKm1SkelLimb_000090" LimbType="Standard" Offset="0x90"/>
        <Limb Name="gKm1SkelLimb_00009C" LimbType="Standard" Offset="0x9C"/>
        <Limb Name="gKm1SkelLimb_0000A8" LimbType="Standard" Offset="0xA8"/>

        <Skeleton Name="gKm1Skel" Type="Flex" LimbType="Standard" Offset="0xF0"/>

        <!-- 32-bit aligned textures. -->
        <Texture Name="gKm1TLUT_0000FC" Format="rgba16" Width="256" Height="1" Offset="0xFC"/>
        <Texture Name="gKm1TunicTex" Format="i8" Width="8" Height="8" Offset="0x2FC"/>
        <Texture Name="gKm1BootWrinkleTex" Format="i8" Width="8" Height="8" Offset="0x33C"/>
        <Texture Name="gKm1Skin1Tex" Format="ci8" Width="8" Height="8" Offset="0x37C" TlutOffset="0xFC"/>
        <Texture Name="gKm1TunicFringeTex" Format="rgba16" Width="16" Height="16" Offset="0x3BC"/>
        <Texture Name="gKm1UnusedHairTex" Format="ci8" Width="16" Height="32" Offset="0x5BC" TlutOffset="0xFC"/>
        <Texture Name="gKm1Ear1Tex" Format="ci8" Width="8" Height="8" Offset="0x7BC" TlutOffset="0xFC"/>
        <Texture Name="gKm1HandTex" Format="ci8" Width="8" Height="8" Offset="0x7FC" TlutOffset="0xFC"/>

        <Texture Name="gKm1TLUT_00083C" Format="rgba16" Width="96" Height="1" Offset="0x83C"/>
        <Texture Name="gKm1Ear2Tex" Format="ci8" Width="8" Height="8" Offset="0x8FC" TlutOffset="0x83C"/>
        <Texture Name="gKm1Skin2Tex" Format="ci8" Width="8" Height="8" Offset="0x93C" TlutOffset="0x83C"/>
        <Texture Name="gKm1HairTex" Format="ci8" Width="16" Height="32" Offset="0x97C" TlutOffset="0x83C"/>
        <Array Name="gKm1Vtx" Count="209" Offset="0xB80">
            <Vtx/>
        </Array>
        <DList Name="gKm1DL" Offset="0x1890"/>
        <Array Name="object_km1_Vtx_001DC8" Count="26" Offset="0x1DC8">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_001F68" Count="34" Offset="0x1F68">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_002188" Count="42" Offset="0x2188">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_002428" Count="26" Offset="0x2428">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_0025C8" Count="34" Offset="0x25C8">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_0027E8" Count="42" Offset="0x27E8">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_002A88" Count="50" Offset="0x2A88">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_002DA8" Count="24" Offset="0x2DA8">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_002F28" Count="41" Offset="0x2F28">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_0031B8" Count="50" Offset="0x31B8">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_0034D8" Count="24" Offset="0x34D8">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_003658" Count="41" Offset="0x3658">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_0038E8" Count="67" Offset="0x38E8">
            <Vtx/>
        </Array>
        <Array Name="object_km1_Vtx_003D18" Count="31" Offset="0x3D18">
            <Vtx/>
        </Array>
    </File>
</Root>
