<Root>
    <ExternalFile OutPath="assets/objects/gameplay_keep"/>
    <File Name="object_gi_hoverboots" Segment="6">
        <Texture Name="gGiHoverBootsWingTex" Format="ia4" Width="48" Height="32" Offset="0x0"/>
        <Texture Name="object_gi_hoverboots_000300_Tex" Format="i4" Width="16" Height="32" Offset="0x300"/>
        <Array Name="gGiHoverBootsVtx" Count="325" Offset="0x400">
            <Vtx/>
        </Array>
        <DList Name="gGiHoverBootsDL" Offset="0x1850"/>
    </File>
</Root>
