<Root>
    <File Name="object_skb" Segment="6">
        <!-- Stalchild skeleton -->
        <Skeleton Name="gStalchildSkel" Type="Normal" LimbType="Standard" Offset="0x41F8"/>

        <!-- Stalchild Limbs -->
        <Limb Name="gStalchildRootLimb" LimbType="Standard" Offset="0x40C8"/>
        <Limb Name="gStalchildWaistLimb" LimbType="Standard" Offset="0x40D4"/>
        <Limb Name="gStalchildRoot2Limb" LimbType="Standard" Offset="0x40E0"/>
        <Limb Name="gStalchildRightFemurLimb" LimbType="Standard" Offset="0x40EC"/>
        <Limb Name="gStalchildRightShinLimb" LimbType="Standard" Offset="0x40F8"/>
        <Limb Name="gStalchildRightFootLimb" LimbType="Standard" Offset="0x4104"/>
        <Limb Name="gStalchildLeftFemurLimb" LimbType="Standard" Offset="0x4110"/>
        <Limb Name="gStalchildLeftShinLimb" LimbType="Standard" Offset="0x411C"/>
        <Limb Name="gStalchildLeftFootLimb" LimbType="Standard" Offset="0x4128"/>
        <Limb Name="gStalchildRibCageLimb" LimbType="Standard" Offset="0x4134"/>
        <Limb Name="gStalchildHeadLimb" LimbType="Standard" Offset="0x4140"/>
        <Limb Name="gStalchildJawLimb" LimbType="Standard" Offset="0x414C"/>
        <Limb Name="gStalchildRightHumerusLimb" LimbType="Standard" Offset="0x4158"/>
        <Limb Name="gStalchildRightForearmLimb" LimbType="Standard" Offset="0x4164"/>
        <Limb Name="gStalchildRightHandLimb" LimbType="Standard" Offset="0x4170"/>
        <Limb Name="gStalchildLeftHumerusLimb" LimbType="Standard" Offset="0x417C"/>
        <Limb Name="gStalchildLeftForearmLimb" LimbType="Standard" Offset="0x4188"/>
        <Limb Name="gStalchildLeftHandLimb" LimbType="Standard" Offset="0x4194"/>
        <Limb Name="gStalchildSpineLimb" LimbType="Standard" Offset="0x41A0"/>

        <!-- Stalchild Vertices -->
        <Array Name="gStalchildHeadVtx" Count="81" Offset="0x21A0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildJawVtx" Count="16" Offset="0x26B0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildRibCageVtx" Count="18" Offset="0x27B0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildSpineVtx" Count="4" Offset="0x28D0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildWaistVtx" Count="22" Offset="0x2910">
            <Vtx/>
        </Array>
        <Array Name="gStalchildLeftHumerusVtx" Count="15" Offset="0x2A70">
            <Vtx/>
        </Array>
        <Array Name="gStalchildLeftForearmVtx" Count="9" Offset="0x2B60">
            <Vtx/>
        </Array>
        <Array Name="gStalchildLeftHandVtx" Count="20" Offset="0x2BF0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildRightHumerusVtx" Count="15" Offset="0x2D30">
            <Vtx/>
        </Array>
        <Array Name="gStalchildRightForearmVtx" Count="9" Offset="0x2E20">
            <Vtx/>
        </Array>
        <Array Name="gStalchildRightHandVtx" Count="20" Offset="0x2EB0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildLeftFemurVtx" Count="4" Offset="0x2FF0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildLeftShinVtx" Count="9" Offset="0x3030">
            <Vtx/>
        </Array>
        <Array Name="gStalchildLeftFootVtx" Count="5" Offset="0x30C0">
            <Vtx/>
        </Array>
        <Array Name="gStalchildRightFemurVtx" Count="4" Offset="0x3110">
            <Vtx/>
        </Array>
        <Array Name="gStalchildRightShinVtx" Count="9" Offset="0x3150">
            <Vtx/>
        </Array>
        <Array Name="gStalchildRightFootVtx" Count="5" Offset="0x31E0">
            <Vtx/>
        </Array>

        <!-- Stalchild DisplayLists -->
        <DList Name="gStalchildHeadDL" Offset="0x3230"/>
        <DList Name="gStalchildJawDL" Offset="0x3598"/>
        <DList Name="gStalchildRibCageDL" Offset="0x3640"/>
        <DList Name="gStalchildSpineDL" Offset="0x3708"/>
        <DList Name="gStalchildWaistDL" Offset="0x37A0"/>
        <DList Name="gStalchildLeftHumerusDL" Offset="0x38A8"/>
        <DList Name="gStalchildLeftForearmDL" Offset="0x3968"/>
        <DList Name="gStalchildLeftHandDL" Offset="0x3A10"/>
        <DList Name="gStalchildRightHumerusDL" Offset="0x3AD8"/>
        <DList Name="gStalchildRightForearmDL" Offset="0x3B98"/>
        <DList Name="gStalchildRightHandDL" Offset="0x3C40"/>
        <DList Name="gStalchildLeftFemurDL" Offset="0x3D08"/>
        <DList Name="gStalchildLeftShinDL" Offset="0x3DA0"/>
        <DList Name="gStalchildLeftFootDL" Offset="0x3E48"/>
        <DList Name="gStalchildRightFemurDL" Offset="0x3EE8"/>
        <DList Name="gStalchildRightShinDL" Offset="0x3F80"/>
        <DList Name="gStalchildRightFootDL" Offset="0x4028"/>

        <!-- Stalchild Textures -->
        <Texture Name="gStalchildWaistTex" Format="rgba16" Width="16" Height="16" Offset="0x18A0"/>
        <Texture Name="gStalchildRibCageTex" Format="rgba16" Width="8" Height="16" Offset="0x1AA0"/>
        <Texture Name="gStalchildHeadTex" Format="rgba16" Width="8" Height="8" Offset="0x1BA0"/>
        <Texture Name="gStalchildBoneTex" Format="rgba16" Width="8" Height="8" Offset="0x1CA0"/>
        <Texture Name="gStalchildNostrilTex" Format="rgba16" Width="8" Height="8" Offset="0x1C20"/>
        <Texture Name="gStalchildHandAndFeetTex" Format="rgba16" Width="8" Height="16" Offset="0x1D20"/>
        <Texture Name="gStalchildTeethTex" Format="rgba16" Width="16" Height="8" Offset="0x1E20"/>
        <Texture Name="gStalchildEyeSocketTex" Format="rgba16" Width="16" Height="16" Offset="0x1F20"/>
        <Texture Name="gStalchildEyeTex" Format="rgba16" Width="8" Height="8" Offset="0x2120"/>

        <!-- Stalchild animations -->
        <Animation Name="gStalchildAttackingAnim" Offset="0x460"/>
        <Blob Name="object_skb_zeroes_Blob_470" Size="0x20" Offset="0x470"/>
        <Animation Name="gStalchildDyingAnim" Offset="0x9DC"/>
        <Blob Name="object_skb_zeroes_Blob_9EC" Size="0x24" Offset="0x9EC"/>
        <Animation Name="gStalchildDamagedAnim" Offset="0xD98"/>
        <Blob Name="object_skb_zeroes_Blob_DA8" Size="0x18" Offset="0xDA8"/>
        <Animation Name="gStalchildUncurlingAnim" Offset="0x1854"/>
        <Blob Name="object_skb_zeroes_Blob_1864" Size="0x3C" Offset="0x1864"/>
        <Animation Name="gStalchildWalkingAnim" Offset="0x47E0"/>
        <Blob Name="object_skb_zeroes_Blob_47F0" Size="0x20" Offset="0x47F0"/>
    </File>
</Root>
