<Root>
    <File Name="object_bba" Segment="6">
        <!-- Skeleton -->
        <Limb Name="gHylianOldWomanPelvisLimb" LimbType="Standard" Offset="0x0"/>
        <Limb Name="gHylianOldWomanLeftThighLimb" LimbType="Standard" Offset="0xC"/>
        <Limb Name="gHylianOldWomanLeftShinLimb" LimbType="Standard" Offset="0x18"/>
        <Limb Name="gHylianOldWomanLeftFootLimb" LimbType="Standard" Offset="0x24"/>
        <Limb Name="gHylianOldWomanRightThighLimb" LimbType="Standard" Offset="0x30"/>
        <Limb Name="gHylianOldWomanRightShinLimb" LimbType="Standard" Offset="0x3C"/>
        <Limb Name="gHylianOldWomanRightFootLimb" LimbType="Standard" Offset="0x48"/>
        <Limb Name="gHylianOldWomanTorsoLimb" LimbType="Standard" Offset="0x54"/>
        <Limb Name="gHylianOldWomanLeftUpperArmLimb" LimbType="Standard" Offset="0x60"/>
        <Limb Name="gHylianOldWomanLeftForearmLimb" LimbType="Standard" Offset="0x6C"/>
        <Limb Name="gHylianOldWomanLeftHandLimb" LimbType="Standard" Offset="0x78"/>
        <Limb Name="gHylianOldWomanRightUpperArmLimb" LimbType="Standard" Offset="0x84"/>
        <Limb Name="gHylianOldWomanRightForearmLimb" LimbType="Standard" Offset="0x90"/>
        <Limb Name="gHylianOldWomanRightHandLimb" LimbType="Standard" Offset="0x9C"/>
        <Limb Name="gHylianOldWomanHeadLimb" LimbType="Standard" Offset="0xA8"/>
        <Skeleton Name="gHylianOldWomanSkel" Type="Flex" LimbType="Standard" Offset="0xF0"/>

        <!-- Textures -->
        <Texture Name="gHylianOldWomanTLUT" Format="rgba16" Width="16" Height="16" Offset="0x108"/>
        <Texture Name="gHylianOldWomanMouthTex" Format="ci8" Width="8" Height="8" Offset="0x308" TlutOffset="0x108"/>
        <Texture Name="gHylianOldWomanSkinTex" Format="ci8" Width="8" Height="8" Offset="0x348" TlutOffset="0x108"/>
        <Texture Name="gHylianOldWomanHairTex" Format="ci8" Width="16" Height="16" Offset="0x388" TlutOffset="0x108"/>
        <Texture Name="gHylianOldWomanEarTex" Format="ci8" Width="8" Height="8" Offset="0x488" TlutOffset="0x108"/>
        <Texture Name="gHylianOldWomanEyeTex" Format="rgba16" Width="32" Height="32" Offset="0x4C8"/>
        <Texture Name="gHylianOldWomanFingersTex" Format="ci8" Width="16" Height="16" Offset="0xCC8" TlutOffset="0x108"/>
        <Texture Name="gHylianOldWomanCollarSleevesTex" Format="ci8" Width="8" Height="8" Offset="0xDC8" TlutOffset="0x108"/>
        <Texture Name="gHylianOldWomanShirtTex" Format="ci8" Width="16" Height="16" Offset="0xE08" TlutOffset="0x108"/>
        <Texture Name="gHylianOldWomanSkirtTex" Format="ci8" Width="16" Height="16" Offset="0xF08" TlutOffset="0x108"/>

        <!-- Vertices -->
        <Array Name="gHylianOldWomanHeadVtx" Count="160" Offset="0x1008">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanLeftHandVtx" Count="23" Offset="0x1A08">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanLeftForearmVtx" Count="19" Offset="0x1B78">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanLeftUpperArmVtx" Count="24" Offset="0x1CA8">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanRightHandVtx" Count="23" Offset="0x1E28">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanRightForearmVtx" Count="19" Offset="0x1F98">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanRightUpperArmVtx" Count="24" Offset="0x20C8">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanTorsoVtx" Count="70" Offset="0x2248">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanRightFootVtx" Count="3" Offset="0x26A8">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanRightShinVtx" Count="3" Offset="0x26D8">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanRightThighVtx" Count="3" Offset="0x2708">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanLeftFootVtx" Count="3" Offset="0x2738">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanLeftShinVtx" Count="3" Offset="0x2768">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanLeftThighVtx" Count="3" Offset="0x2798">
            <Vtx/>
        </Array>
        <Array Name="gHylianOldWomanPelvisVtx" Count="24" Offset="0x27C8">
            <Vtx/>
        </Array>

        <!-- DLs -->
        <DList Name="gHylianOldWomanHeadDL" Offset="0x2948"/>
        <DList Name="gHylianOldWomanRightHandDL" Offset="0x3298"/>
        <DList Name="gHylianOldWomanRightForearmDL" Offset="0x33A8"/>
        <DList Name="gHylianOldWomanRightUpperArmDL" Offset="0x34C8"/>
        <DList Name="gHylianOldWomanLeftHandDL" Offset="0x35F0"/>
        <DList Name="gHylianOldWomanLeftForearmDL" Offset="0x3700"/>
        <DList Name="gHylianOldWomanLeftUpperArmDL" Offset="0x3820"/>
        <DList Name="gHylianOldWomanTorsoDL" Offset="0x3948"/>
        <DList Name="gHylianOldWomanRightFootDL" Offset="0x3C80"/> <!-- Renders a single triangle instead of a normal-looking limb -->
        <DList Name="gHylianOldWomanRightShinDL" Offset="0x3D50"/> <!-- Renders a single triangle instead of a normal-looking limb -->
        <DList Name="gHylianOldWomanRightThighDL" Offset="0x3E20"/> <!-- Renders a single triangle instead of a normal-looking limb -->
        <DList Name="gHylianOldWomanLeftFootDL" Offset="0x3EF0"/> <!-- Renders a single triangle instead of a normal-looking limb -->
        <DList Name="gHylianOldWomanLeftShinDL" Offset="0x3FC0"/> <!-- Renders a single triangle instead of a normal-looking limb -->
        <DList Name="gHylianOldWomanLeftThighDL" Offset="0x4090"/> <!-- Renders a single triangle instead of a normal-looking limb -->
        <DList Name="gHylianOldWomanPelvisDL" Offset="0x4160"/>
    </File>
</Root>
