<Root>
    <File Name="object_rs" Segment="6">
        <Animation Name="gBombchuShopkeeperIdleAnim" Offset="0x65C"/>

        <Array Name="gBombchuShopkeeperHeadVtx" Count="163" Offset="0x670">
            <Vtx/>
        </Array>
        <Array Name="gBombchuShopkeeperLeftHandVtx" Count="47" Offset="0x10A0">
            <Vtx/>
        </Array>
        <Array Name="gBombchuShopkeeperLeftForearmVtx" Count="27" Offset="0x1390">
            <Vtx/>
        </Array>
        <Array Name="gBombchuShopkeeperLeftUpperArmVtx" Count="26" Offset="0x1540">
            <Vtx/>
        </Array>
        <Array Name="gBombchuShopkeeperRightHandVtx" Count="47" Offset="0x16E0">
            <Vtx/>
        </Array>
        <Array Name="gBombchuShopkeeperRightForearmVtx" Count="27" Offset="0x19D0">
            <Vtx/>
        </Array>
        <Array Name="gBombchuShopkeeperRightUpperArmVtx" Count="26" Offset="0x1B80">
            <Vtx/>
        </Array>
        <Array Name="gBombchuShopkeeperTorsoVtx" Count="40" Offset="0x1D20">
            <Vtx/>
        </Array>
        <DList Name="gBombchuShopkeeperTorsoDL" Offset="0x1FA0"/>
        <DList Name="gBombchuShopkeeperHeadDL" Offset="0x21F8"/>
        <DList Name="gBombchuShopkeeperRightUpperArmDL" Offset="0x25F8"/>
        <DList Name="gBombchuShopkeeperRightForearmDL" Offset="0x2730"/>
        <DList Name="gBombchuShopkeeperRightHandDL" Offset="0x2860"/>
        <DList Name="gBombchuShopkeeperLeftUpperArmDL" Offset="0x2A70"/>
        <DList Name="gBombchuShopkeeperLeftForearmDL" Offset="0x2BA8"/>
        <DList Name="gBombchuShopkeeperLeftHandDL" Offset="0x2CD8"/>

        <Texture Name="gBombchuShopkeeperTLUT" Format="rgba16" Width="16" Height="16" Offset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperSkinTex" Format="ci8" Width="8" Height="8" Offset="0x30E8" TlutOffset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperEarTex" Format="ci8" Width="8" Height="8" Offset="0x3128" TlutOffset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperTattooTex" Format="ci8" Width="32" Height="64" Offset="0x3168" TlutOffset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperEyeOpenTex" Format="ci8" Width="32" Height="32" Offset="0x3968" TlutOffset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperEyeHalfTex" Format="ci8" Width="32" Height="32" Offset="0x3D68" TlutOffset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperEyeClosedTex" Format="ci8" Width="32" Height="32" Offset="0x4168" TlutOffset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperFingersTex" Format="ci8" Width="16" Height="16" Offset="0x4568" TlutOffset="0x2EE8"/>
        <Texture Name="gBombchuShopkeeperVestTex" Format="i8" Width="8" Height="16" Offset="0x4668"/>
        <Texture Name="gBombchuShopkeeperTorsoTex" Format="ci8" Width="8" Height="32" Offset="0x46E8" TlutOffset="0x2EE8"/>

        <Limb Name="gBombchuShopkeeperTorsoLimb" LimbType="Standard" Offset="0x47E8"/>
        <Limb Name="gBombchuShopkeeperLeftUpperArmLimb" LimbType="Standard" Offset="0x47F4"/>
        <Limb Name="gBombchuShopkeeperLeftForearmLimb" LimbType="Standard" Offset="0x4800"/>
        <Limb Name="gBombchuShopkeeperLeftHandLimb" LimbType="Standard" Offset="0x480C"/>
        <Limb Name="gBombchuShopkeeperRightUpperArmLimb" LimbType="Standard" Offset="0x4818"/>
        <Limb Name="gBombchuShopkeeperRightForearmLimb" LimbType="Standard" Offset="0x4824"/>
        <Limb Name="gBombchuShopkeeperRightHandLimb" LimbType="Standard" Offset="0x4830"/>
        <Limb Name="gBombchuShopkeeperHeadLimb" LimbType="Standard" Offset="0x483C"/>
        <Skeleton Name="gBombchuShopkeeperSkel" Type="Flex" LimbType="Standard" Offset="0x4868"/>
    </File>
</Root>
