Document pause page switching (#1550)

* Document pause page switching

* document initial scroll left setup, when opening the pause menu

* `PAUSE_MAIN_STATE_1` -> `PAUSE_MAIN_STATE_SWITCHING_PAGE`

* try a diagram of the pages layout in world space as a comment

* expand `nextPageMode` comment

* touch up pause camera header comments

* expand comment on irrelevant init `mainState = PAUSE_MAIN_STATE_SWITCHING_PAGE`

* expand doc on `sKaleidoSetup*` data

* expand docs on `gPageSwitchNextButtonStatus`

* add some doc on `sPageSwitch*` arrays

* SwitchPage -> PageSwitch

* add `PAGE_SWITCH_NSTEPS`

* `SWITCH_PAGE_*_PT` -> `PAGE_SWITCH_PT_*`

* peepoArtist

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
Dragorn421
2024-05-23 22:56:10 +02:00
committed by GitHub
parent 87a6e75242
commit 05c87518e7
4 changed files with 232 additions and 76 deletions
+1
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@@ -109,6 +109,7 @@
#define R_C_UP_ICON_Y YREG(89)
#define R_EPONAS_SONG_PLAYED DREG(53)
#define R_MAGIC_FILL_COLOR(i) ZREG(0 + (i))
#define R_PAUSE_PAGE_SWITCH_FRAME_ADVANCE_ON ZREG(13)
#define R_C_BTN_COLOR(i) ZREG(39 + (i))
#define R_B_BTN_COLOR(i) ZREG(43 + (i))
#define R_START_LABEL_DD(i) ZREG(48 + (i))
+30 -3
View File
@@ -20,6 +20,33 @@ typedef enum {
/* 0x04 */ PAUSE_WORLD_MAP
} PauseMenuPage;
// The XZ coordinates in which direction each pause page is at
// e.g. the item page is in the -z direction
/*
* < item >
*
* ^ ^
* x
* equip o--> map
* |
* v z v v
*
* < quest >
*/
#define PAUSE_ITEM_X (0)
#define PAUSE_ITEM_Z (-1)
#define PAUSE_MAP_X (1)
#define PAUSE_MAP_Z (0)
#define PAUSE_QUEST_X (0)
#define PAUSE_QUEST_Z (1)
#define PAUSE_EQUIP_X (-1)
#define PAUSE_EQUIP_Z (0)
// The pause camera looks at x=0,z=0,
// with the eye being PAUSE_EYE_DIST away in the direction opposite to the active page,
// which results in the camera being pointed (through x=0,z=0) towards the active page.
#define PAUSE_EYE_DIST (64.0f)
#define PAUSE_EQUIP_PLAYER_WIDTH 64
#define PAUSE_EQUIP_PLAYER_HEIGHT 112
@@ -58,7 +85,7 @@ typedef enum {
// Sub-states of PAUSE_STATE_MAIN
typedef enum {
/* 0 */ PAUSE_MAIN_STATE_IDLE,
/* 1 */ PAUSE_MAIN_STATE_1,
/* 1 */ PAUSE_MAIN_STATE_SWITCHING_PAGE,
/* 2 */ PAUSE_MAIN_STATE_2,
/* 3 */ PAUSE_MAIN_STATE_3,
/* 4 */ PAUSE_MAIN_STATE_4,
@@ -98,9 +125,9 @@ typedef struct {
/* 0x01D6 */ u16 debugState;
/* 0x01D8 */ Vec3f eye;
/* 0x01E4 */ u16 mainState;
/* 0x01E6 */ u16 mode;
/* 0x01E6 */ u16 nextPageMode; // During a page switch, indicates the page before switching and the direction to scroll in. Value is `(2 * prev pageIndex) + (scroll left ? 1 : 0)`
/* 0x01E8 */ u16 pageIndex; // "kscp_pos"
/* 0x01EA */ u16 unk_1EA;
/* 0x01EA */ u16 pageSwitchTimer;
/* 0x01EC */ u16 unk_1EC;
/* 0x01F0 */ f32 unk_1F0;
/* 0x01F4 */ f32 unk_1F4;