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Gamealloc, Graph, and Graphalloc retail OK (#1675)
* Gamealloc OK * Graph + Graphalloc OK * PR review * gfxalloc * new lines * Remove imposter
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@@ -0,0 +1,25 @@
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#include "global.h"
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Gfx* Gfx_Open(Gfx* gfx) {
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return gfx + 1;
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}
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Gfx* Gfx_Close(Gfx* gfx, Gfx* dst) {
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gSPBranchList(gfx, dst);
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return dst;
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}
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void* Gfx_Alloc(Gfx** gfxP, u32 size) {
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u8* ptr;
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Gfx* dst;
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size = ALIGN8(size);
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ptr = (u8*)(*gfxP + 1);
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dst = (Gfx*)(ptr + size);
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gSPBranchList(*gfxP, dst);
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*gfxP = dst;
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return ptr;
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}
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