More documentation for PreRender.c (#1340)

* More documentation for PreRender.c

* Comment fix

* Suggested changes

* More on coverage reading functions

* Further comment changes

* Further suggestions
This commit is contained in:
Tharo
2022-08-28 17:18:20 +01:00
committed by GitHub
parent e25bb1485a
commit 0d52a4aebd
6 changed files with 440 additions and 215 deletions
@@ -244,8 +244,8 @@ void KaleidoScope_SetupPlayerPreRender(PlayState* play) {
gSPDisplayList(WORK_DISP++, gfx);
PreRender_SetValues(&sPlayerPreRender, PAUSE_EQUIP_PLAYER_WIDTH, PAUSE_EQUIP_PLAYER_HEIGHT, fbuf, NULL);
func_800C1F20(&sPlayerPreRender, &gfx);
func_800C20B4(&sPlayerPreRender, &gfx);
PreRender_SaveFramebuffer(&sPlayerPreRender, &gfx);
PreRender_DrawCoverage(&sPlayerPreRender, &gfx);
gSPEndDisplayList(gfx++);
Graph_BranchDlist(gfxRef, gfx);
@@ -258,7 +258,7 @@ void KaleidoScope_SetupPlayerPreRender(PlayState* play) {
void KaleidoScope_ProcessPlayerPreRender(void) {
Sleep_Msec(50);
PreRender_Calc(&sPlayerPreRender);
PreRender_ApplyFilters(&sPlayerPreRender);
PreRender_Destroy(&sPlayerPreRender);
}