mirror of
https://github.com/zeldaret/oot
synced 2026-06-07 03:57:35 -04:00
Fixup feetFloorFlags doc and -> feetFloorFlag (#1180)
This commit is contained in:
+10
-8
@@ -137,18 +137,20 @@ void ActorShadow_DrawFeet(Actor* actor, Lights* lights, GlobalContext* globalCtx
|
||||
|
||||
POLY_OPA_DISP = Gfx_CallSetupDL(POLY_OPA_DISP, 0x2C);
|
||||
|
||||
actor->shape.feetFloorFlags = 0;
|
||||
// feetFloorFlag is temporarily a bitfield where the bits are set if the foot is on ground
|
||||
// feetFloorFlag & 2 is left foot, feetFloorFlag & 1 is right foot
|
||||
actor->shape.feetFloorFlag = 0;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
feetPosPtr->y += 50.0f;
|
||||
*floorHeightPtr = func_800BFCB8(globalCtx, &floorMtx, feetPosPtr);
|
||||
feetPosPtr->y -= 50.0f;
|
||||
actor->shape.feetFloorFlags <<= 1;
|
||||
actor->shape.feetFloorFlag <<= 1;
|
||||
distToFloor = feetPosPtr->y - *floorHeightPtr;
|
||||
|
||||
if ((-1.0f <= distToFloor) && (distToFloor < 500.0f)) {
|
||||
if (distToFloor <= 0.0f) {
|
||||
actor->shape.feetFloorFlags++;
|
||||
actor->shape.feetFloorFlag++;
|
||||
}
|
||||
distToFloor = CLAMP_MAX(distToFloor, 30.0f);
|
||||
shadowAlpha = (f32)actor->shape.shadowAlpha * (1.0f - (distToFloor * (1.0f / 30.0f)));
|
||||
@@ -189,14 +191,14 @@ void ActorShadow_DrawFeet(Actor* actor, Lights* lights, GlobalContext* globalCtx
|
||||
}
|
||||
|
||||
if (!(actor->bgCheckFlags & BGCHECKFLAG_GROUND)) {
|
||||
actor->shape.feetFloorFlags = 0;
|
||||
} else if (actor->shape.feetFloorFlags == 3) {
|
||||
actor->shape.feetFloorFlag = 0;
|
||||
} else if (actor->shape.feetFloorFlag == 3) {
|
||||
f32 footDistY = actor->shape.feetPos[FOOT_LEFT].y - actor->shape.feetPos[FOOT_RIGHT].y;
|
||||
|
||||
if ((floorHeight[0] + footDistY) < (floorHeight[1] - footDistY)) {
|
||||
actor->shape.feetFloorFlags = 2;
|
||||
if ((floorHeight[FOOT_LEFT] + footDistY) < (floorHeight[FOOT_RIGHT] - footDistY)) {
|
||||
actor->shape.feetFloorFlag = 2;
|
||||
} else {
|
||||
actor->shape.feetFloorFlags = 1;
|
||||
actor->shape.feetFloorFlag = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user