[headers] Move z_actor functions to z64actor.h (#2216)

* move

* format

* bss
This commit is contained in:
Dragorn421
2024-09-23 17:06:43 +02:00
committed by GitHub
parent bb3848262d
commit 0f725405d1
6 changed files with 200 additions and 196 deletions
+1 -1
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@@ -23,7 +23,7 @@ extern struct IrqMgr gIrqMgr;
#endif
#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
"ntsc-1.2:167"
"ntsc-1.2:166"
extern u8 _buffersSegmentEnd[];
+1 -1
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@@ -3638,7 +3638,7 @@ s32 Camera_KeepOn3(Camera* camera) {
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.2:111"
"ntsc-1.2:110"
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f D_8015BD50;