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Decompile Player (#387)
* Setup player decomp * Decompile z_player.c and z_player_lib.c * Decompile remaining z_player.c functions * Various player improvements * Player progress (some non matchings and .data migrated) * Player progress (reposition data and fix some non matchings) * Cleanup, improve and document parts of z_player_lib.c/z_player.c * Fix player renames in z_en_st.c * Fix missing open/close disps in z_player.c * Minor player fixes * Address player comments
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@@ -54,7 +54,7 @@ void func_800636C0() {
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// Called when free movement is active.
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// 8011D394 to enable camera debugger
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void func_8006375C(s32 arg0, s32 arg1, float* d_80855320) {
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void func_8006375C(s32 arg0, s32 arg1, const char* text) {
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}
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// Copy Camera Debugger Text
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