Decompile Player (#387)

* Setup player decomp

* Decompile z_player.c and z_player_lib.c

* Decompile remaining z_player.c functions

* Various player improvements

* Player progress (some non matchings and .data migrated)

* Player progress (reposition data and fix some non matchings)

* Cleanup, improve and document parts of z_player_lib.c/z_player.c

* Fix player renames in z_en_st.c

* Fix missing open/close disps in z_player.c

* Minor player fixes

* Address player comments
This commit is contained in:
Roman971
2020-09-19 03:45:39 +02:00
committed by GitHub
parent b29c268f37
commit 14191307e9
686 changed files with 16334 additions and 39630 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ void func_800636C0() {
// Called when free movement is active.
// 8011D394 to enable camera debugger
void func_8006375C(s32 arg0, s32 arg1, float* d_80855320) {
void func_8006375C(s32 arg0, s32 arg1, const char* text) {
}
// Copy Camera Debugger Text