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Replace more constants with proper asset symbols (#1071)
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@@ -108,6 +108,14 @@
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<DList Name="object_kingdodongo_DL_025BD0" Offset="0x25BD0"/>
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<Texture Name="object_kingdodongo_Tex_025C58" OutName="tex_00025C58" Format="rgba16" Width="32" Height="32" Offset="0x25C58"/>
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<Collision Name="object_kingdodongo_Col_0264A8" Offset="0x264A8"/>
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<Texture Name="object_kingdodongo_Tex_0264E0" OutName="tex_000264E0" Format="ia8" Width="64" Height="64" Offset="0x264E0"/>
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<Texture Name="object_kingdodongo_Tex_0274E0" OutName="tex_000274E0" Format="ia8" Width="64" Height="64" Offset="0x274E0"/>
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<Texture Name="object_kingdodongo_Tex_0284E0" OutName="tex_000284E0" Format="ia8" Width="64" Height="64" Offset="0x284E0"/>
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<Texture Name="object_kingdodongo_Tex_0294E0" OutName="tex_000294E0" Format="ia8" Width="64" Height="64" Offset="0x294E0"/>
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<Texture Name="object_kingdodongo_Tex_02A4E0" OutName="tex_0002A4E0" Format="ia8" Width="64" Height="64" Offset="0x2A4E0"/>
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<Texture Name="object_kingdodongo_Tex_02B4E0" OutName="tex_0002B4E0" Format="ia8" Width="64" Height="64" Offset="0x2B4E0"/>
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<Texture Name="object_kingdodongo_Tex_02C4E0" OutName="tex_0002C4E0" Format="ia8" Width="64" Height="64" Offset="0x2C4E0"/>
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<Texture Name="object_kingdodongo_Tex_02D4E0" OutName="tex_0002D4E0" Format="ia8" Width="64" Height="64" Offset="0x2D4E0"/>
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<Texture Name="object_kingdodongo_Tex_02E4E0" OutName="tex_0002E4E0" Format="i4" Width="32" Height="64" Offset="0x2E4E0"/>
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<Texture Name="object_kingdodongo_Tex_02E8E0" OutName="tex_0002E8E0" Format="i4" Width="32" Height="64" Offset="0x2E8E0"/>
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<Texture Name="object_kingdodongo_Tex_02ECE0" OutName="tex_0002ECE0" Format="i4" Width="32" Height="64" Offset="0x2ECE0"/>
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