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Add log macros
- Add log macros required to match `Graph_GetNextGameState`
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@@ -98,7 +98,6 @@ void LogUtils_CheckValidPointer(const char* exp, void* ptr0, const char* file, s
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}
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}
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// there's probalby a macro like this : MACRO(exp) LogUtils_LogThreadId(__FILE__, __LINE__); osSyncPrintf(exp)
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void LogUtils_LogThreadId(const char* name, s32 line) {
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osSyncPrintf("<%d %s %d>", osGetThreadId(NULL), name, line);
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}
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