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https://github.com/zeldaret/oot
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libultra cleanup (#215)
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
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+6
-7
@@ -1,17 +1,16 @@
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#ifndef _STDLIB_H_
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#define _STDLIB_H_
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#include "ultra64.h"
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typedef struct lldiv_t {
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long long quot;
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long long rem;
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s64 quot;
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s64 rem;
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} lldiv_t;
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typedef struct ldiv_t {
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long quot;
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long rem;
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s32 quot;
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s32 rem;
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} ldiv_t;
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lldiv_t lldiv(long long, long long);
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ldiv_t ldiv(long, long);
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#endif
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