libultra cleanup (#215)

* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
This commit is contained in:
Random
2020-10-03 17:22:44 +02:00
committed by GitHub
parent 6136ee6deb
commit 174af7384d
890 changed files with 2628 additions and 5625 deletions
+4 -6
View File
@@ -1,9 +1,8 @@
#include <z64.h>
#include <global.h>
#include <vt.h>
#include "global.h"
#include "vt.h"
float LogUtils_CheckFloatRange(const char* exp, s32 arg1, const char* var1Name, float var1, const char* var2Name,
float var2, const char* var3Name, float var3) {
f32 LogUtils_CheckFloatRange(const char* exp, s32 arg1, const char* var1Name, f32 var1, const char* var2Name, f32 var2,
const char* var3Name, f32 var3) {
if (var1 < var2 || var3 < var1) {
osSyncPrintf("%s %d: range error %s(%f) < %s(%f) < %s(%f)\n", exp, arg1, var2Name, var2, var1Name, var1,
var3Name, var3);
@@ -90,7 +89,6 @@ void LogUtils_CheckNullPointer(const char* exp, void* ptr, const char* file, s32
}
}
// check valid pointer
void LogUtils_CheckValidPointer(const char* exp, void* ptr0, const char* file, s32 line) {
u32 ptr = (u32)ptr0;
if (!ptr || ptr < 0x80000000U || (0x80000000U + osMemSize) <= ptr) {