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libultra cleanup (#215)
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
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@@ -1,8 +1,7 @@
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#include <ultra64.h>
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#include <global.h>
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#include <vt.h>
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#include "global.h"
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#include "vt.h"
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volatile u32 D_8012ABF0 = true;
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vu32 D_8012ABF0 = true;
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void View_ViewportToVp(Vp* dest, Viewport* src) {
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s32 width = src->rightX - src->leftX;
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