libultra cleanup (#215)

* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
This commit is contained in:
Random
2020-10-03 17:22:44 +02:00
committed by GitHub
parent 6136ee6deb
commit 174af7384d
890 changed files with 2628 additions and 5625 deletions
+36
View File
@@ -0,0 +1,36 @@
#include "global.h"
void guPerspectiveF(f32 mf[4][4], u16* perspNorm, f32 fovy, f32 aspect, f32 near, f32 far, f32 scale) {
f32 yscale;
s32 row;
s32 col;
guMtxIdentF(mf);
fovy *= GU_PI / 180.0;
yscale = cosf(fovy / 2) / sinf(fovy / 2);
mf[0][0] = yscale / aspect;
mf[1][1] = yscale;
mf[2][2] = (near + far) / (near - far);
mf[2][3] = -1;
mf[3][2] = 2 * near * far / (near - far);
mf[3][3] = 0.0f;
for (row = 0; row < 4; row++) {
for (col = 0; col < 4; col++) {
mf[row][col] *= scale;
}
}
if (perspNorm != NULL) {
if (near + far <= 2.0) {
*perspNorm = 65535;
} else {
*perspNorm = (f64)(1 << 17) / (near + far);
if (*perspNorm <= 0) {
*perspNorm = 1;
}
}
}
}
void guPerspective(Mtx* m, u16* perspNorm, f32 fovy, f32 aspect, f32 near, f32 far, f32 scale) {
f32 mat[4][4];
guPerspectiveF(mat, perspNorm, fovy, aspect, near, far, scale);
guMtxF2L(mat, m);
}