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https://github.com/zeldaret/oot
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libultra cleanup (#215)
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
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@@ -0,0 +1,21 @@
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#include "ultra64.h"
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#include "global.h"
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/*
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* s32 osContSetCh(u8 ch)
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* This function specifies the number of devices for the functions to access when those functions access to multiple
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* direct SI devices.
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*/
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s32 osContSetCh(u8 ch) {
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__osSiGetAccess();
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if (ch > MAXCONTROLLERS) {
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__osMaxControllers = MAXCONTROLLERS;
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} else {
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__osMaxControllers = ch;
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}
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__osContLastPoll = -2;
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__osSiRelAccess();
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return 0;
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}
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