Match functions using gDPSetTileCustom (#2100)

This commit is contained in:
cadmic
2024-08-27 14:08:41 -07:00
committed by GitHub
parent 6b58a15fc0
commit 17debe8620
3 changed files with 28 additions and 19 deletions
+5 -4
View File
@@ -429,16 +429,17 @@ void EnMag_DrawImageRGBA32(Gfx** gfxP, s16 centerX, s16 centerY, u8* source, u32
curTexture = source;
rectLeft = centerX - (width / 2);
rectTop = centerY - (height / 2);
textureHeight = 4096 / (width << 2);
remainingSize = (width * height) << 2;
textureHeight = 4096 / (width << 2);
textureSize = (width * textureHeight) << 2;
textureCount = remainingSize / textureSize;
if ((remainingSize % textureSize) != 0) {
textureCount += 1;
}
gDPSetTileCustom(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_32b, width, textureHeight, 0, G_TX_NOMIRROR | G_TX_CLAMP,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetTileCustom(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 0, 0, width - 1, textureHeight - 1, 0,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
remainingSize -= textureSize;
@@ -459,7 +460,7 @@ void EnMag_DrawImageRGBA32(Gfx** gfxP, s16 centerX, s16 centerY, u8* source, u32
textureHeight = remainingSize / (s32)(width << 2);
remainingSize -= textureSize;
gDPSetTileCustom(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_32b, width, textureHeight, 0,
gDPSetTileCustom(gfx++, G_IM_FMT_RGBA, G_IM_SIZ_32b, 0, 0, width - 1, textureHeight - 1, 0,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
}
@@ -45,8 +45,9 @@ void KaleidoScope_DrawEquipmentImage(PlayState* play, void* source, u32 width, u
vtxIndex = 80;
gDPSetTileCustom(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, textureHeight, 0, G_TX_NOMIRROR | G_TX_CLAMP,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gDPSetTileCustom(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, width - 1, textureHeight - 1, 0,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
remainingSize -= textureSize;
@@ -67,7 +68,7 @@ void KaleidoScope_DrawEquipmentImage(PlayState* play, void* source, u32 width, u
textureHeight = remainingSize / (s32)(width * 2);
remainingSize -= textureSize;
gDPSetTileCustom(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, textureHeight, 0,
gDPSetTileCustom(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, width - 1, textureHeight - 1, 0,
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
G_TX_NOLOD, G_TX_NOLOD);
}