Decouple Debug Features From gc-eu-mq-dbg (#2296)

* rename OOT_DEBUG to DEBUG_FEATURES

* makefile changes

* add DEBUG_ASSETS

* fix DEBUG_FEATURES usages

* format

* fix errors

* review

* fix problem and review2

* review

* add DEBUG_FEATURES to DEBUG_ASSETS check

* review

* whoops

* format
This commit is contained in:
fig02
2024-11-17 17:02:07 -05:00
committed by GitHub
parent cf4dc98cc9
commit 17edb82c0d
168 changed files with 652 additions and 606 deletions
+1 -1
View File
@@ -36,7 +36,7 @@ void DynaPolyActor_UpdateCarriedActorPos(CollisionContext* colCtx, s32 bgId, Act
SkinMatrix_Vec3fMtxFMultXYZ(&curTransform, &tempPos, &pos);
carriedActor->world.pos = pos;
#if OOT_DEBUG
#if DEBUG_FEATURES
if (BGCHECK_XYZ_ABSMAX <= pos.x || pos.x <= -BGCHECK_XYZ_ABSMAX || BGCHECK_XYZ_ABSMAX <= pos.y ||
pos.y <= -BGCHECK_XYZ_ABSMAX || BGCHECK_XYZ_ABSMAX <= pos.z || pos.z <= -BGCHECK_XYZ_ABSMAX) {