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Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us * Extract kanji https://github.com/zeldaret/mm/pull/1536 Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
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@@ -1,5 +1,4 @@
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<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_toki_objects" Segment="6">
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<Texture Name="object_toki_objects_Tex_000000" OutName="tex_000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
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<DList Name="object_toki_objects_DL_000880" Offset="0x880"/>
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