Use Romfile in place of vromStart and vromEnd in structs (#1742)

* KaleidoMgrOverlay

* GameStateOverlay

* ActorOverlay

* EffectSsOverlay

* MapMarkDataOverlay

* Missed DEFINE_ACTOR_UNSET

* ROM_FILE_UNSET

* DEFINE_OBJECT_EMPTY

* DmaEntry

* ACTOR_UNSET

* romfile.h

* newline

* Format
This commit is contained in:
Derek Hensley
2024-02-29 05:15:04 -08:00
committed by GitHub
parent 7a2c46d4eb
commit 1b60dcf6dd
18 changed files with 126 additions and 118 deletions
+18
View File
@@ -0,0 +1,18 @@
#ifndef ROMFILE_H
#define ROMFILE_H
#include "ultra64.h"
typedef struct {
/* 0x00 */ uintptr_t vromStart;
/* 0x04 */ uintptr_t vromEnd;
} RomFile; // size = 0x8
#define ROM_FILE(name) \
{ (uintptr_t)_##name##SegmentRomStart, (uintptr_t)_##name##SegmentRomEnd }
#define ROM_FILE_EMPTY(name) \
{ (uintptr_t)_##name##SegmentRomStart, (uintptr_t)_##name##SegmentRomStart }
#define ROM_FILE_UNSET \
{ 0, 0 }
#endif