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Fix game.c typo (#2523)
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@@ -472,7 +472,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
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gameState->running = 1;
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startTime = osGetTime();
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// Thse assignments must be written this way for matching and to avoid a warning due to casting a pointer to an
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// These assignments must be written this way for matching and to avoid a warning due to casting a pointer to an
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// integer without a cast. This assigns init = NULL and size = 0.
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gameState->size = (u32)(gameState->init = NULL);
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