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Name Message_StartOcarina and related things (#1473)
* name functions and msg ctx var * start ocarina * clarifying comments * typo
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@@ -2008,8 +2008,8 @@ u8 Message_ShouldAdvance(PlayState* play);
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void Message_CloseTextbox(PlayState*);
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void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor);
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void Message_ContinueTextbox(PlayState* play, u16 textId);
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void func_8010BD58(PlayState* play, u16 ocarinaActionId);
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void func_8010BD88(PlayState* play, u16 ocarinaActionId);
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void Message_StartOcarina(PlayState* play, u16 ocarinaActionId);
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void Message_StartOcarinaSunsSongDisabled(PlayState* play, u16 ocarinaActionId);
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u8 Message_GetState(MessageContext* msgCtx);
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void Message_Draw(PlayState* play);
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void Message_Update(PlayState* play);
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@@ -540,8 +540,8 @@ typedef struct {
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/* 0xE404 */ s16 textboxColorAlphaTarget;
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/* 0xE406 */ s16 textboxColorAlphaCurrent;
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/* 0xE408 */ Actor* talkActor;
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/* 0xE40C */ s16 disableWarpSongs; // warp song flag set by scene commands
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/* 0xE40E */ s16 unk_E40E; // ocarina related
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/* 0xE40C */ s16 disableWarpSongs; // disables ability to warp with warp songs
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/* 0xE40E */ s16 disableSunsSong; // disables Suns Song effect from occurring after song is played
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/* 0xE410 */ u8 lastOcarinaButtonIndex;
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} MessageContext; // size = 0xE418
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