mirror of
https://github.com/zeldaret/oot
synced 2026-07-09 06:43:38 -04:00
+4
-2
@@ -137,8 +137,10 @@
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#define SET_NEXT_GAMESTATE(curState, newInit, newStruct) \
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do { \
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(curState)->init = newInit; \
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(curState)->size = sizeof(newStruct); \
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GameState* state = curState; \
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\
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(state)->init = newInit; \
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(state)->size = sizeof(newStruct); \
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} while (0)
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#define SET_FULLSCREEN_VIEWPORT(view) \
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