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https://github.com/zeldaret/oot
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[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
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+15
-3
@@ -379,7 +379,11 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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PRINTF("%c", BEL);
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PRINTF(VT_COL(RED, WHITE) T("ダイナミック領域先頭が破壊されています\n", "Dynamic area head is destroyed\n")
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VT_RST);
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../graph.c", 937);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../graph.c", 940);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../graph.c", 951);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1070);
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@@ -390,7 +394,11 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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PRINTF("%c", BEL);
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PRINTF(VT_COL(RED, WHITE)
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T("ダイナミック領域末尾が破壊されています\n", "Dynamic region tail is destroyed\n") VT_RST);
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#if PLATFORM_N64
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#if OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../graph.c", 943);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../graph.c", 946);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../graph.c", 957);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1076);
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@@ -486,7 +494,11 @@ void Graph_ThreadEntry(void* arg0) {
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sprintf(faultMsg, "CLASS SIZE= %d bytes", size);
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Fault_AddHungupAndCrashImpl("GAME CLASS MALLOC FAILED", faultMsg);
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#elif PLATFORM_N64
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#elif OOT_VERSION < NTSC_1_1
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Fault_AddHungupAndCrash("../graph.c", 1067);
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#elif OOT_VERSION < PAL_1_0
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Fault_AddHungupAndCrash("../graph.c", 1070);
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#elif OOT_VERSION < GC_JP
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Fault_AddHungupAndCrash("../graph.c", 1081);
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#else
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Fault_AddHungupAndCrash("../graph.c", 1200);
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