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https://github.com/zeldaret/oot
synced 2026-06-14 22:29:07 -04:00
Change Colors To Decimal (#260)
* fix colliderinit typo * convert as many colors i can find to decimal * fix GPACK_RGBA5551, merge fhgFire * fix remaining colors * remove unwanted file * alpha as 1
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@@ -9,14 +9,14 @@ extern u16 D_0E000000[];
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void func_800AD920(struct_80166500* this) {
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this->useRgba = false;
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this->setScissor = false;
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this->primColor.r = 0xFF;
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this->primColor.g = 0xFF;
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this->primColor.b = 0xFF;
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this->primColor.a = 0xFF;
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this->envColor.a = 0xFF;
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this->envColor.r = 0x00;
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this->envColor.g = 0x00;
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this->envColor.b = 0x00;
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this->primColor.r = 255;
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this->primColor.g = 255;
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this->primColor.b = 255;
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this->primColor.a = 255;
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this->envColor.a = 255;
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this->envColor.r = 0;
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this->envColor.g = 0;
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this->envColor.b = 0;
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}
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// Destroy
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