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Add comments and macros to prevent match issues with formatting
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@@ -6,7 +6,7 @@ void TitleSetup_InitImpl(GameState* gameState)
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osSyncPrintf("ゼルダ共通データ初期化\n");
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SaveContext_Init();
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gameState->running = false;
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gameState->init = Title_Init; gameState->size = sizeof(TitleContext);
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SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext);
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}
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void TitleSetup_Destroy(GameState* gameState)
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