Decompile and mostly document EnSkj, EnSkjNeedle, and OBJECT_SKJ. One NON_MATCHING (#750)

* match a few

* delete ASM

* Almost done

* One reg swap left

* GlobalCtx2 YEP

* Start object SKJ

* Start some documentation

* Big doc pass

* Name the first batch of functions

* Done

* fix some issues real quick

* lets try this again

* remove left over doc tools and add 3 textures

* Finish object_skj docs

* PR fixes

* PR fixes

* Delete BuildInfo.ha

* PR fixes (Roman)

* PR fixes (Roman)
This commit is contained in:
louist103
2021-04-10 11:39:25 -04:00
committed by GitHub
parent ed78d18a25
commit 25dd8e54dc
106 changed files with 1816 additions and 3763 deletions
+6 -4
View File
@@ -2881,10 +2881,11 @@ endseg
beginseg
name "ovl_En_Skj"
include "build/src/overlays/actors/ovl_En_Skj/z_en_skj.o"
include "build/data/overlays/actors/z_en_skj.data.o"
include "build/data/overlays/actors/z_en_skj.rodata.o"
include "build/data/overlays/actors/z_en_skj.bss.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Skj/ovl_En_Skj_reloc.o"
#else
include "build/data/overlays/actors/z_en_skj.reloc.o"
#endif
endseg
beginseg
@@ -5013,7 +5014,8 @@ endseg
beginseg
name "object_skj"
romalign 0x1000
include "build/baserom/object_skj.o"
include "build/assets/objects/object_skj/object_skj.o"
number 6
endseg
beginseg