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Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
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@@ -13,7 +13,7 @@ typedef struct InitFunc {
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// .data
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void* sInitFuncs = NULL;
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char sNew[4] = { 'n', 'e', 'w' };
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char sNew[] = { 'n', 'e', 'w' };
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char D_80134488[0x18] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x80, 0x00, 0x00,
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