Fix misc 16 (#1371)

* Replace tabs in exceptasm.s source

* Replace tabs with \t in strings

* Fix grammar in various comments

* Fix "initalize" typos in code

* (fix typo) `__osMallocIsInitalized` -> `__osMallocIsInitialized`

* Some Link -> Player

* Use `EXCH_ITEM_` more

* "bgm music" -> "background music"

* Fix typos in `place_title_cards.xml`

* `SkelAnime_Update` returns a boolean

* Run formatter
This commit is contained in:
Dragorn421
2022-08-30 23:35:00 +02:00
committed by GitHub
parent 881fe0ad0a
commit 2e18eb334b
46 changed files with 147 additions and 147 deletions
+1 -1
View File
@@ -4854,7 +4854,7 @@ void Audio_SetSequenceMode(u8 seqMode) {
sPrevSeqMode = seqMode + 0x80;
}
} else {
// Hyrule Field will play slightly different bgm music depending on whether player is standing
// Hyrule Field will play slightly different background music depending on whether player is standing
// still or moving. This is the logic to determine the transition between those two states
if (seqMode == SEQ_MODE_DEFAULT) {
if (sPrevSeqMode == SEQ_MODE_STILL) {