Reduce dependencies on global.h (9) (#2488)

* split game states

* split all GameState headers

* match fig names

* deduplicate headers from bad merge

* split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h

* fix compile error

* .bss
This commit is contained in:
mzxrules
2025-02-24 20:55:55 -05:00
committed by GitHub
parent 70fde8ac3b
commit 2e4c42719b
48 changed files with 310 additions and 221 deletions
+3 -2
View File
@@ -2,8 +2,8 @@
#include "libc64/sprintf.h"
#include "libu64/debug.h"
#include "console_logo_state.h"
#include "buffers.h"
#include "console_logo_state.h"
#include "gfx.h"
#include "fault.h"
#include "file_select_state.h"
@@ -14,10 +14,11 @@
#include "regs.h"
#include "setup_state.h"
#include "sys_ucode.h"
#include "title_setup_state.h"
#include "terminal.h"
#include "title_setup_state.h"
#include "ucode_disas.h"
#include "versions.h"
#include "z_game_dlftbls.h"
#include "z64save.h"
#include "z64play.h"