Reduce dependencies on global.h (9) (#2488)

* split game states

* split all GameState headers

* match fig names

* deduplicate headers from bad merge

* split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h

* fix compile error

* .bss
This commit is contained in:
mzxrules
2025-02-24 20:55:55 -05:00
committed by GitHub
parent 70fde8ac3b
commit 2e4c42719b
48 changed files with 310 additions and 221 deletions
+1 -1
View File
@@ -24,7 +24,7 @@
#include "assets/textures/parameter_static/parameter_static.h"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:128 pal-1.1:128"
"ntsc-1.0:208 ntsc-1.1:208 ntsc-1.2:208 pal-1.0:128 pal-1.1:128"
#if !PLATFORM_IQUE
#define MSG_BUF_DECODED (msgCtx->msgBufDecoded)