Reduce dependencies on global.h (9) (#2488)

* split game states

* split all GameState headers

* match fig names

* deduplicate headers from bad merge

* split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h

* fix compile error

* .bss
This commit is contained in:
mzxrules
2025-02-24 20:55:55 -05:00
committed by GitHub
parent 70fde8ac3b
commit 2e4c42719b
48 changed files with 310 additions and 221 deletions
+1
View File
@@ -2,6 +2,7 @@
#include "seqcmd.h"
#include "terminal.h"
#include "versions.h"
#include "z_actor_dlftbls.h"
#include "z64save.h"
SceneCmdHandlerFunc sSceneCmdHandlers[SCENE_CMD_ID_MAX];