mirror of
https://github.com/zeldaret/oot
synced 2026-09-01 09:43:06 -04:00
Create headers for Game States (#2482)
* make headers for gamestates * fixes * fixes 2 * bss
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
#ifndef SAMPLE_STATE_H
|
||||
#define SAMPLE_STATE_H
|
||||
|
||||
#include "ultra64.h"
|
||||
#include "z64game.h"
|
||||
#include "z64view.h"
|
||||
|
||||
typedef struct SampleState {
|
||||
/* 0x0000 */ GameState state;
|
||||
/* 0x00A4 */ u8* staticSegment;
|
||||
/* 0x00A8 */ View view;
|
||||
} SampleState; // size = 0x1D0
|
||||
|
||||
void Sample_Init(GameState* thisx);
|
||||
void Sample_Destroy(GameState* thisx);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user