PlayState Rename (#1231)

* global context -> play

* fix PlayState* PlayState
This commit is contained in:
fig02
2022-05-21 14:23:43 -04:00
committed by GitHub
parent 154f44b6da
commit 2e6279bc8e
912 changed files with 40489 additions and 41078 deletions
+9 -9
View File
@@ -1,33 +1,33 @@
#include "global.h"
void Flags_UnsetAllEnv(GlobalContext* globalCtx) {
void Flags_UnsetAllEnv(PlayState* play) {
u8 i;
for (i = 0; i < ARRAY_COUNT(globalCtx->envFlags); i++) {
globalCtx->envFlags[i] = 0;
for (i = 0; i < ARRAY_COUNT(play->envFlags); i++) {
play->envFlags[i] = 0;
}
}
void Flags_SetEnv(GlobalContext* globalCtx, s16 flag) {
void Flags_SetEnv(PlayState* play, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = 1 << bit;
globalCtx->envFlags[index] |= mask;
play->envFlags[index] |= mask;
}
void Flags_UnsetEnv(GlobalContext* globalCtx, s16 flag) {
void Flags_UnsetEnv(PlayState* play, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = (1 << bit) ^ 0xFFFF;
globalCtx->envFlags[index] &= mask;
play->envFlags[index] &= mask;
}
s32 Flags_GetEnv(GlobalContext* globalCtx, s16 flag) {
s32 Flags_GetEnv(PlayState* play, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = 1 << bit;
return globalCtx->envFlags[index] & mask;
return play->envFlags[index] & mask;
}