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Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213)
* entrance table OK * entrance enum fixed * most entrances using enum, still need to do conditionals * more entrances * entrance_table.h cleanups * some review * remove _0 from first entrance in a group of setups * change table description * typo * wens spellcheck in vscode * remove extra line
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@@ -95,7 +95,7 @@ extern void (*gSceneCmdHandlers[SCENE_CMD_ID_MAX])(GlobalContext*, SceneCmd*);
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extern s16 gLinkObjectIds[2];
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extern u32 gObjectTableSize;
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extern RomFile gObjectTable[OBJECT_ID_MAX];
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extern EntranceInfo gEntranceTable[1556];
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extern EntranceInfo gEntranceTable[ENTR_MAX];
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extern SceneTableEntry gSceneTable[SCENE_ID_MAX];
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extern u16 gSramSlotOffsets[];
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// 4 16-colors palettes
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