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https://github.com/zeldaret/oot
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[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)
* [PAL N64] Set up build system and extract assets * TOOD -> TODO * Apparently this is what the formatter wants
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-1
@@ -6,8 +6,16 @@ const char gBuildCreator[] = "zelda@srd44";
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const char gBuildCreator[] = "zelda@srd022j";
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#endif
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#if OOT_VERSION == NTSC_1_2
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#if OOT_VERSION == NTSC_1_0
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const char gBuildDate[] = "98-10-21 04:56:31";
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#elif OOT_VERSION == NTSC_1_1
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const char gBuildDate[] = "98-10-26 10:58:45";
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#elif OOT_VERSION == PAL_1_0
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const char gBuildDate[] = "98-11-10 14:34:22";
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#elif OOT_VERSION == NTSC_1_2
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const char gBuildDate[] = "98-11-12 18:17:03";
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#elif OOT_VERSION == PAL_1_1
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const char gBuildDate[] = "98-11-18 17:36:49";
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#elif OOT_VERSION == GC_JP
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const char gBuildDate[] = "02-10-29 23:49:53";
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#elif OOT_VERSION == GC_JP_MQ
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@@ -1556,6 +1556,8 @@ void FileSelect_DrawOptionsImpl(GameState* thisx) {
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#if OOT_NTSC
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gSPVertex(POLY_OPA_DISP++, gOptionsMenuHeadersVtx, 32, 0);
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#elif OOT_PAL_N64
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// TODO: implement PAL N64 version
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#else
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if (gSaveContext.language == LANGUAGE_GER) {
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gSPVertex(POLY_OPA_DISP++, gOptionsMenuHeadersGERVtx, 32, 0);
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@@ -1580,6 +1582,8 @@ void FileSelect_DrawOptionsImpl(GameState* thisx) {
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#if OOT_NTSC
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gSPVertex(POLY_OPA_DISP++, gOptionsMenuSettingsVtx, 32, 0);
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#elif OOT_PAL_N64
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// TODO: implement PAL N64 version
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#else
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if (gSaveContext.language == LANGUAGE_GER) {
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gSPVertex(POLY_OPA_DISP++, gOptionsMenuSettingsGERVtx, 32, 0);
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