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Replace most osSyncPrintf calls with PRINTF macro (#1598)
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
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@@ -3,11 +3,11 @@
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void GameAlloc_Log(GameAlloc* this) {
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GameAllocEntry* iter;
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osSyncPrintf("this = %08x\n", this);
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PRINTF("this = %08x\n", this);
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iter = this->base.next;
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while (iter != &this->base) {
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osSyncPrintf("ptr = %08x size = %d\n", iter, iter->size);
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PRINTF("ptr = %08x size = %d\n", iter, iter->size);
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iter = iter->next;
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}
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}
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