From 34a40816fa69b0c6fe47829896bb7a90b16d568d Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Thu, 12 Mar 2026 13:30:17 +0100 Subject: [PATCH] Add `@bug` comment on an Actor_Spawn printf (#2717) --- src/code/z_actor.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/code/z_actor.c b/src/code/z_actor.c index ddb8a9e0be..ce2b883b03 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -3256,6 +3256,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos actor = ZELDA_ARENA_MALLOC(profile->instanceSize, name, 1); if (actor == NULL) { + //! @bug ACTOR_RST is passed as an argument instead of being part of the string PRINTF(ACTOR_COLOR_ERROR T("Actorクラス確保できません! %s <サイズ=%dバイト>\n", "Actor class cannot be reserved! %s \n"), ACTOR_RST, name, profile->instanceSize);