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Name cutscenes from the Master Sword and Deku Tree Mouth actors (#2364)
* name cs from master sword & deku tree actors * review 1 * review 2 * choice declined/accepted renames * review 3 * updated comment about the ms reveal flag
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@@ -734,7 +734,7 @@ void CutsceneCmd_Destination(PlayState* play, CutsceneContext* csCtx, CsCmdDesti
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case CS_DEST_TEMPLE_OF_TIME_AFTER_LIGHT_MEDALLION:
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#if DEBUG_FEATURES
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SET_EVENTCHKINF(EVENTCHKINF_WATCHED_SHEIK_AFTER_MASTER_SWORD_CS);
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SET_EVENTCHKINF(EVENTCHKINF_REVEALED_MASTER_SWORD);
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#endif
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play->nextEntranceIndex = ENTR_TEMPLE_OF_TIME_4;
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play->transitionTrigger = TRANS_TRIGGER_START;
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@@ -905,7 +905,7 @@ void CutsceneCmd_Destination(PlayState* play, CutsceneContext* csCtx, CsCmdDesti
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case CS_DEST_TEMPLE_OF_TIME_AFTER_LIGHT_MEDALLION_ALT:
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#if DEBUG_FEATURES
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SET_EVENTCHKINF(EVENTCHKINF_WATCHED_SHEIK_AFTER_MASTER_SWORD_CS);
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SET_EVENTCHKINF(EVENTCHKINF_REVEALED_MASTER_SWORD);
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#endif
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play->nextEntranceIndex = ENTR_TEMPLE_OF_TIME_4;
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play->transitionTrigger = TRANS_TRIGGER_START;
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