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z_construct.c retail OK (#1716)
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@@ -17,8 +17,9 @@ void Interface_Init(PlayState* play) {
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View_Init(&interfaceCtx->view, play->state.gfxCtx);
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interfaceCtx->unk_1FA = interfaceCtx->unk_261 = interfaceCtx->unk_1FC = 0;
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interfaceCtx->unk_1EC = interfaceCtx->unk_1EE = interfaceCtx->unk_1F0 = 0;
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interfaceCtx->unk_1FA = interfaceCtx->unk_261 = interfaceCtx->unk_1FC = 0;
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interfaceCtx->unk_22E = 0;
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interfaceCtx->lensMagicConsumptionTimer = 16;
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interfaceCtx->unk_1F4 = 0.0f;
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