Add point lighting gbi features (#1962)

* Add point lighting gbi features

* Maybe fix bss ordering
This commit is contained in:
Tharo
2024-06-21 03:39:43 +01:00
committed by GitHub
parent 0ddd64fd6c
commit 38921684a5
5 changed files with 277 additions and 255 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
// For retail BSS ordering, the block number of cbf in Math3D_CylVsCylOverlapCenterDist
// must be 0.
#pragma increment_block_number 114
#pragma increment_block_number 111
s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
Vec3f* lineAClosestToB, Vec3f* lineBClosestToA);