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https://github.com/zeldaret/oot
synced 2026-08-21 22:40:55 -04:00
Fix misc 15 (#1298)
* Use `SCENE_` enum more * Decimal for pos in `D_8011F9B8` * `__osEventStateTab`: length `OS_NUM_EVENTS + 1` -> `OS_NUM_EVENTS` * thone -> throne * `s` on local data * minor sfxId cleanup * Run formatter * Fixup 0x19 + 1 = 0x1A, not 0x20 lol * Tlut -> TLUT * DemoKankyo params usage cleanup * Some proofreading (up to z_actor.c) * Revert 0 -> sfxId, add todo comment (sfxId=0 is weird apparently) * `sZdWaterBox` -> `sZorasDomainWaterBox` * `msgMode == MSGMODE_`, not `GAMEMODE_` (my bad Sadge)
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@@ -2,8 +2,8 @@
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<File Name="object_kz" Segment="6">
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<Animation Name="gKzMweepAnim" Offset="0x46C"/>
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<Animation Name="gKzIdleAnim" Offset="0x75C"/>
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<Texture Name="gKzTlut" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x770"/>
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<Texture Name="gKzEyeTlut" OutName="eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0x970"/>
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<Texture Name="gKzTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x770"/>
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<Texture Name="gKzEyeTLUT" OutName="eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0x970"/>
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<Texture Name="gKzFaceScalesTex" OutName="face_scales" Format="ci8" Width="32" Height="32" Offset="0xB70" TlutOffset="0x770"/>
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<Texture Name="gKzSkinGradient1Tex" OutName="skin_gradient_1" Format="ci8" Width="8" Height="16" Offset="0xF70" TlutOffset="0x770"/>
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<Texture Name="gKzCrownTex" OutName="crown" Format="ci8" Width="32" Height="32" Offset="0xFF0" TlutOffset="0x770"/>
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@@ -241,7 +241,7 @@
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<Texture Name="gLinkAdultNoseTex" OutName="nose" Format="ci8" Width="16" Height="16" Offset="0x5100" TlutOffset="0x5C00"/>
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<!-- Tluts -->
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<Texture Name="gLinkAdultHeadTlut" OutName="head_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5C00"/>
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<Texture Name="gLinkAdultHeadTLUT" OutName="head_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5C00"/>
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<Texture Name="gLinkAdultTlut_005E00" OutName="tlut_5E00" Format="rgba16" Width="16" Height="16" Offset="0x5E00"/>
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<!-- Unused -->
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