More actor cleanup Part 1 (#107)

* Fix naming and structs in z_en_item00.c and z_en_a_keep.c

* Decompile init vars in z_en_item00.c and z_en_a_keep.c

* Create missing .h files for the last few actors

* Fix some collider member names in actor structs

* Fix old actors not properly using "actionFunc" / "SetupAction"

* Remove some local temporary actor structs

* Fix some actor header includes to be absolute instead of relative
This commit is contained in:
Roman971
2020-05-01 20:26:16 +02:00
committed by GitHub
parent 2b38920d7e
commit 3ca6082084
47 changed files with 625 additions and 582 deletions
-3
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@@ -7,9 +7,6 @@
.section .data
glabel En_A_Obj_InitVars
.incbin "baserom.z64", 0xB8C5C0, 0x20
glabel D_80115440
.incbin "baserom.z64", 0xB8C5E0, 0x2C
-3
View File
@@ -7,9 +7,6 @@
.section .data
glabel En_Item00_InitVars
.incbin "baserom.z64", 0xB8C660, 0x20
glabel D_801154E0
.incbin "baserom.z64", 0xB8C680, 0x2C