Decompile a bunch of small files (#160)

* Decompile a bunch of small files

* Rename dacrate to dacRate

* Run format.sh

* Minor fixes in PR #160
This commit is contained in:
Random
2020-05-25 23:18:14 +02:00
committed by GitHub
parent 13b1dc03bb
commit 3d050f2861
54 changed files with 412 additions and 1029 deletions
+23
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@@ -0,0 +1,23 @@
#include <global.h>
void MtxConv_F2L(MatrixInternal* m1, MtxF* m2) {
s32 i;
s32 j;
LogUtils_CheckNullPointer("m1", m1, "../mtxuty-cvt.c", 31);
LogUtils_CheckNullPointer("m2", m2, "../mtxuty-cvt.c", 32);
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++) {
s32 value = (m2->mf[i][j] * 0x10000);
m1->intPart[i][j] = value >> 16;
m1->fracPart[i][j] = value;
}
}
}
void MtxConv_L2F(MtxF* m1, Mtx* m2) {
LogUtils_CheckNullPointer("m1", m1, "../mtxuty-cvt.c", 55);
LogUtils_CheckNullPointer("m2", m2, "../mtxuty-cvt.c", 56);
func_80102FA0(m1, m2); // guMtxL2F ?
}
+2 -2
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@@ -272,7 +272,7 @@ void PadMgr_ProcessInputs(PadMgr* padmgr) {
}
input->press.in.button = input->cur.in.button & (input->prev.in.button ^ input->cur.in.button);
input->rel.in.button = input->prev.in.button & (input->prev.in.button ^ input->cur.in.button);
func_800FCC6C(input);
PadUtils_UpdateRelXY(input);
input->press.in.x = (input->cur.in.x - input->prev.in.x) + input->press.in.x;
input->press.in.y = (input->cur.in.y - input->prev.in.y) + input->press.in.y;
}
@@ -360,7 +360,7 @@ void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode) {
newin->cur = pmInputs->cur;
newin->press.in.button = newin->cur.in.button & (newin->prev.in.button ^ newin->cur.in.button);
newin->rel.in.button = newin->prev.in.button & (newin->prev.in.button ^ newin->cur.in.button);
func_800FCC6C(newin);
PadUtils_UpdateRelXY(newin);
newin->press.in.x = (newin->cur.in.x - newin->prev.in.x) + newin->press.in.x;
newin->press.in.y = (newin->cur.in.y - newin->prev.in.y) + newin->press.in.y;
}
+93
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@@ -0,0 +1,93 @@
#include <global.h>
void PadUtils_Init(Input* input) {
bzero(input, sizeof(Input));
}
void func_800FCB70() {
}
void PadUtils_ResetPressRel(Input* input) {
input->press.in.button = 0;
input->rel.in.button = 0;
}
u32 PadUtils_CheckCurExact(Input* input, u16 value) {
return value == input->cur.in.button;
}
u32 PadUtils_CheckCur(Input* input, u16 key) {
return key == (input->cur.in.button & key);
}
u32 PadUtils_CheckPressed(Input* input, u16 key) {
return key == (input->press.in.button & key);
}
u32 PadUtils_CheckReleased(Input* input, u16 key) {
return key == (input->rel.in.button & key);
}
u16 PadUtils_GetCurButton(Input* input) {
return input->cur.in.button;
}
u16 PadUtils_GetPressButton(Input* input) {
return input->press.in.button;
}
s8 PadUtils_GetCurX(Input* input) {
return input->cur.in.x;
}
s8 PadUtils_GetCurY(Input* input) {
return input->cur.in.y;
}
void PadUtils_SetRelXY(Input* input, s32 x, s32 y) {
input->rel.in.x = x;
input->rel.in.y = y;
}
s8 PadUtils_GetRelXImpl(Input* input) {
return input->rel.in.x;
}
s8 PadUtils_GetRelYImpl(Input* input) {
return input->rel.in.y;
}
s8 PadUtils_GetRelX(Input* input) {
return PadUtils_GetRelXImpl(input);
}
s8 PadUtils_GetRelY(Input* input) {
return PadUtils_GetRelYImpl(input);
}
void PadUtils_UpdateRelXY(Input* input) {
s32 curX, curY;
s32 relX, relY;
curX = PadUtils_GetCurX(input);
curY = PadUtils_GetCurY(input);
if (curX > 7) {
relX = (curX < 0x43) ? curX - 7 : 0x43 - 7;
} else if (curX < -7) {
relX = (curX > -0x43) ? curX + 7 : -0x43 + 7;
} else {
relX = 0;
}
if (curY > 7) {
relY = (curY < 0x43) ? curY - 7 : 0x43 - 7;
} else if (curY < -7) {
relY = (curY > -0x43) ? curY + 7 : -0x43 + 7;
} else {
relY = 0;
}
PadUtils_SetRelXY(input, relX, relY);
}
+1 -1
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@@ -935,7 +935,7 @@ void func_800D2A98(Mtx* mtx, f32 arg1, f32 arg2, f32 arg3, f32 arg4) {
MtxF mf;
func_800D2A34(&mf, arg1, arg2, arg3, arg4);
func_801064E0(&mf, mtx);
guMtxF2L(&mf, mtx);
}
void func_800D2AE4(Mtx* mtx, f32 arg1, f32 arg2, f32 arg3, f32 arg4) {
+1 -1
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@@ -299,7 +299,7 @@ void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 heigh
if ((fmt == G_IM_FMT_RGBA) && (SREG(26) == 0)) {
bg->b.frameW = width * 4;
bg->b.frameH = height * 4;
func_80104B00(bg);
guS2DInitBg(bg);
gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_COPY | G_PM_NPRIMITIVE,
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
gSPBgRectCopy(displayListHead++, bg);
+1 -1
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@@ -9,7 +9,7 @@ typedef struct {
} struct_exceptionPreamble;
u64 osClockRate = OS_CLOCK_RATE;
u32 osViClock = VI_NTSC_CLOCK;
s32 osViClock = VI_NTSC_CLOCK;
u32 __osShutdown = 0;
u32 __OSGlobalIntMask = 0x003FFF01;
+5
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@@ -0,0 +1,5 @@
#include <global.h>
f32 absf(f32 a) {
return fabsf(a);
}
+28
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@@ -0,0 +1,28 @@
#include <global.h>
void guS2DInitBg(uObjBg* bg) {
u16 shift;
u32 size;
s32 tmem;
tmem = (bg->b.imageFmt == G_IM_FMT_CI) ? 0x100 : 0x200;
shift = (6 - bg->b.imageSiz);
if (bg->b.imageLoad == G_BGLT_LOADBLOCK) {
bg->b.tmemW = bg->b.imageW >> shift;
bg->b.tmemH = (tmem / bg->b.tmemW) * 4;
bg->b.tmemSizeW = bg->b.tmemW * 2;
bg->b.tmemSize = bg->b.tmemH * bg->b.tmemSizeW;
bg->b.tmemLoadSH = (bg->b.tmemSize >> 1) - 1;
bg->b.tmemLoadTH = (0x7FF / bg->b.tmemW) + 1;
} else { // G_BGLT_LOADTILE
bg->b.tmemW = (bg->b.frameW >> shift) + 3;
bg->b.tmemH = (tmem / bg->b.tmemW) * 4;
bg->b.tmemSizeW = (bg->b.imageW >> shift) * 2;
size = bg->b.tmemH * bg->b.tmemSizeW;
bg->b.tmemSize = (size >> 16);
bg->b.tmemLoadSH = (size >> 0) & 0xFFFF;
bg->b.tmemLoadTH = bg->b.tmemH - 1;
}
}
-2
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@@ -4,8 +4,6 @@
// TODO: rename these
// SM64 OOT
#define guMtxF2L func_801064E0 // believed to be correct name, needs confirmation.
s32 __osDisableInt();
void __osRestoreInt(s32);
void __osEnqueueAndYield(OSThread**);
+24
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@@ -0,0 +1,24 @@
#include <global.h>
#include <ultra64/hardware.h>
s32 osAiSetFrequency(u32 frequency) {
u32 dacRate;
u8 bitrate;
f32 dacRateF;
dacRateF = ((f32)osViClock / frequency) + 0.5f;
dacRate = dacRateF;
if (dacRate < 132) {
return -1;
}
bitrate = (dacRate / 66);
if (bitrate > 16) {
bitrate = 16;
}
HW_REG(AI_DACRATE_REG, u32) = dacRate - 1;
HW_REG(AI_BITRATE_REG, u32) = bitrate - 1;
return osViClock / (s32)dacRate;
}
+42
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@@ -0,0 +1,42 @@
#include <global.h>
s32 osSetTimer(OSTimer* timer, OSTime countdown, OSTime interval, OSMesgQueue* mq, OSMesg msg) {
OSTime time;
OSTimer* next;
u32 count;
u32 value;
s32 prevInt;
timer->next = NULL;
timer->prev = NULL;
timer->interval = interval;
if (countdown != 0) {
timer->value = countdown;
} else {
timer->value = interval;
}
timer->mq = mq;
timer->msg = msg;
prevInt = __osDisableInt();
if (__osTimerList->next != __osTimerList) {
if (1) {}
next = __osTimerList->next;
count = osGetCount();
value = count - __osTimerCounter;
if (value < next->value) {
next->value -= value;
} else {
next->value = 1;
}
}
time = __osInsertTimer(timer);
__osSetTimerIntr(__osTimerList->next->value);
__osRestoreInt(prevInt);
return 0;
}
+5
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@@ -0,0 +1,5 @@
#include <global.h>
void osSpTaskYield() {
__osSpSetStatus(SP_STATUS_SIG3);
}
+21
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@@ -0,0 +1,21 @@
#include <global.h>
u32 osSpTaskYielded(OSTask* task) {
u32 ret;
u32 status;
status = __osSpGetStatus();
if (status & SP_STATUS_YIELDED) {
ret = OS_TASK_YIELDED;
} else {
ret = 0;
}
if (status & SP_STATUS_YIELD) {
task->t.flags |= ret;
task->t.flags &= ~OS_TASK_DP_WAIT;
}
return ret;
}
+28
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@@ -0,0 +1,28 @@
#include <global.h>
s32 osStopTimer(OSTimer* timer) {
register s32 prevInt;
OSTimer* next;
if (!timer->next) {
return -1;
}
prevInt = __osDisableInt();
next = timer->next;
if (next != __osTimerList) {
next->value += timer->value;
}
timer->prev->next = timer->next;
timer->next->prev = timer->prev;
timer->next = NULL;
timer->prev = NULL;
if (__osTimerList->next == __osTimerList) {
__osSetCompare(0);
}
__osRestoreInt(prevInt);
return 0;
}
+50
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@@ -0,0 +1,50 @@
#include <global.h>
void guRotateF(f32 m[4][4], f32 a, f32 x, f32 y, f32 z) {
static f32 D_80134D10 = M_PI / 180.0f;
f32 sine;
f32 cosine;
f32 ab;
f32 bc;
f32 ca;
f32 t;
f32 xs;
f32 ys;
f32 zs;
guNormalize(&x, &y, &z);
a = a * D_80134D10;
sine = sinf(a);
cosine = cosf(a);
ab = x * y * (1 - cosine);
bc = y * z * (1 - cosine);
ca = z * x * (1 - cosine);
guMtxIdentF(m);
xs = x * sine;
ys = y * sine;
zs = z * sine;
t = x * x;
m[0][0] = (1 - t) * cosine + t;
m[2][1] = bc - xs;
m[1][2] = bc + xs;
t = y * y;
m[1][1] = (1 - t) * cosine + t;
m[2][0] = ca + ys;
m[0][2] = ca - ys;
t = z * z;
m[2][2] = (1 - t) * cosine + t;
m[1][0] = ab - zs;
m[0][1] = ab + zs;
}
void guRotate(Mtx* m, f32 a, f32 x, f32 y, f32 z) {
f32 mf[4][4];
guRotateF(mf, a, x, y, z);
guMtxF2L(mf, m);
}
+10
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@@ -0,0 +1,10 @@
#include <global.h>
#ifndef __GNUC__
#pragma intrinsic(sqrt)
#define __builtin_sqrt sqrt
#endif
f64 sqrt(f64 f) {
return __builtin_sqrt(f);
}
+2 -4
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@@ -1,12 +1,10 @@
#include <math.h>
float sqrtf(float f);
#include <global.h>
#ifndef __GNUC__
#pragma intrinsic(sqrtf)
#define __builtin_sqrtf sqrtf
#endif
float sqrtf(float f) {
f32 sqrtf(f32 f) {
return __builtin_sqrtf(f);
}
@@ -234,7 +234,7 @@ void EnHintnuts_Wait(EnHintnuts* this, GlobalContext* globalCtx) {
if (func_800A56C8(&this->skelAnime, 9.0f) != 0) {
this->collider.base.acFlags |= 1;
} else if (func_800A56C8(&this->skelAnime, 8.0f) != 0) {
Audio_PlayActorSound2(&this->actor, NA_SE_EN_NUTS_UP);
Audio_PlayActorSound2(&this->actor, NA_SE_EN_NUTS_UP);
}
if (this->skelAnime.animCurrentFrame < 9.0f) {
boundedCurrentFrame = 9.0f;