Add do whiles to all remaining gbi macros (#946)

* Add do whiles to all remaining gbi macros

* Cleanup and remove unnecessary do whiles
This commit is contained in:
Roman971
2021-09-05 20:41:02 +02:00
committed by GitHub
parent d874cd08fc
commit 3d57eaf019
22 changed files with 142 additions and 204 deletions
+3 -4
View File
@@ -157,10 +157,9 @@ void func_800FCA18(void* blk, u32 nBlk, u32 blkSize, arg3_800FCA18 arg3, s32 arg
if (masked_arg2) {}
while (pos > end) {
do {
pos -= masked_arg2;
arg3((void*)pos, 2);
} while (0);
pos -= masked_arg2;
arg3((void*)pos, 2);
if (1) {}
}
if (!masked_arg2) {}
+4 -13
View File
@@ -128,17 +128,8 @@ u8 sGfxPrintFontData[(16 * 256) / 2] = {
0x00, 0xC1, 0xC2, 0x11, 0x00, 0x45, 0x0E, 0x27, 0x00, 0xD9, 0xC3, 0x00, 0x10, 0x07, 0xF8, 0x8D, 0x20, 0x01, 0x30,
0x00, 0x10, 0xAC, 0x02, 0x25, 0xA0, 0x01, 0x22, 0x00, 0x10, 0x44, 0x20, 0x16, 0xA0, 0x13, 0x02, 0x00, 0x30, 0x04,
0x1B, 0xAA, 0x40, 0x21, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#define gDPSetPrimColorMod(pkt, m, l, rgba) \
{ \
Gfx* _g = (Gfx*)(pkt); \
\
_g->words.w0 = (_SHIFTL(G_SETPRIMCOLOR, 24, 8) | _SHIFTL(m, 8, 8) | _SHIFTL(l, 0, 8)); \
_g->words.w1 = (rgba); \
}
void GfxPrint_InitDlist(GfxPrint* this) {
s32 width = 16;
s32 height = 256;
@@ -160,7 +151,7 @@ void GfxPrint_InitDlist(GfxPrint* this) {
gDPSetTileSize(this->dlist++, i * 2, 0, 0, 60, 1020);
}
gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
gDPSetColor(this->dlist++, G_SETPRIMCOLOR, this->color.rgba);
gDPLoadMultiTile_4b(this->dlist++, sGfxPrintUnkData, 0, 1, G_IM_FMT_CI, 2, 8, 0, 0, 1, 7, 4,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 1, 3, G_TX_NOLOD, G_TX_NOLOD);
@@ -180,7 +171,7 @@ void GfxPrint_SetColor(GfxPrint* this, u32 r, u32 g, u32 b, u32 a) {
this->color.b = b;
this->color.a = a;
gDPPipeSync(this->dlist++);
gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
gDPSetColor(this->dlist++, G_SETPRIMCOLOR, this->color.rgba);
}
void GfxPrint_SetPosPx(GfxPrint* this, s32 x, s32 y) {
@@ -218,7 +209,7 @@ void GfxPrint_PrintCharImpl(GfxPrint* this, u8 c) {
}
if (this->flag & GFXPRINT_FLAG4) {
gDPSetPrimColorMod(this->dlist++, 0, 0, 0);
gDPSetColor(this->dlist++, G_SETPRIMCOLOR, 0);
if (this->flag & GFXPRINT_FLAG64) {
gSPTextureRectangle(this->dlist++, (this->posX + 4) << 1, (this->posY + 4) << 1, (this->posX + 4 + 32) << 1,
@@ -229,7 +220,7 @@ void GfxPrint_PrintCharImpl(GfxPrint* this, u8 c) {
tile, (u16)(c & 4) * 64, (u16)(c >> 3) * 256, 1 << 10, 1 << 10);
}
gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
gDPSetColor(this->dlist++, G_SETPRIMCOLOR, this->color.rgba);
}
if (this->flag & GFXPRINT_FLAG64) {
-2
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@@ -731,8 +731,6 @@ void TitleCard_Draw(GlobalContext* globalCtx, TitleCardContext* titleCtx) {
spC8 = (spCC * spC8 > 0x1000) ? 0x1000 / spCC : spC8;
spB4 = spB8 + (spC8 * 4);
if (1) {} // Necessary to match
OVERLAY_DISP = func_80093808(OVERLAY_DISP);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, (u8)titleCtx->intensity, (u8)titleCtx->intensity, (u8)titleCtx->intensity,
+2 -2
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@@ -6648,8 +6648,8 @@ s32 Camera_Special9(Camera* camera) {
sCameraInterfaceFlags = params->interfaceFlags;
switch (camera->animState) {
do {
} while (0);
if (1) {}
case 0:
camera->unk_14C &= ~(0x4 | 0x2);
camera->animState++;
-2
View File
@@ -166,8 +166,6 @@ void EffectShieldParticle_Draw(void* thisx, GraphicsContext* gfxCtx) {
gDPLoadTextureBlock(POLY_XLU_DISP++, gUnknownCircle6Tex, G_IM_FMT_I, G_IM_SIZ_8b, 32, 32, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 5, 5, G_TX_NOLOD, G_TX_NOLOD);
if (1) {} // Necessary to match
gDPSetCombineLERP(POLY_XLU_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, PRIMITIVE, 0, TEXEL0, 0, 0, 0,
0, COMBINED, 0, 0, 0, COMBINED);
gDPSetRenderMode(POLY_XLU_DISP++, G_RM_PASS, G_RM_ZB_CLD_SURF2);
-2
View File
@@ -152,8 +152,6 @@ void EffectSpark_Draw(void* thisx, GraphicsContext* gfxCtx) {
u8 sp1C4;
f32 ratio;
if (1) {}
OPEN_DISPS(gfxCtx, "../z_eff_spark.c", 293);
if (this != NULL) {
+5 -6
View File
@@ -166,12 +166,11 @@ void Effect_DrawAll(GraphicsContext* gfxCtx) {
}
for (i = 0; i < BLURE_COUNT; i++) {
do {
if (1) {} // Necessary to match
if (sEffectContext.blures[i].status.active) {
sEffectInfoTable[EFFECT_BLURE1].draw(&sEffectContext.blures[i].effect, gfxCtx);
}
} while (0); // Necessary to match
if (sEffectContext.blures[i].status.active) {
sEffectInfoTable[EFFECT_BLURE1].draw(&sEffectContext.blures[i].effect, gfxCtx);
}
if (1) {} // Necessary to match
if (1) {}
}
for (i = 0; i < SHIELD_PARTICLE_COUNT; i++) {
+1 -3
View File
@@ -22,9 +22,7 @@ s32 SkelCurve_Init(GlobalContext* globalCtx, SkelAnimeCurve* skelCurve, SkelCurv
skelCurve->transforms = ZeldaArena_MallocDebug(sizeof(*skelCurve->transforms) * skelCurve->limbCount,
"../z_fcurve_data_skelanime.c", 125);
ASSERT(skelCurve->transforms != NULL, "this->now_joint != NULL", "../z_fcurve_data_skelanime.c", 127);
do {
skelCurve->animCurFrame = 0.0f;
} while (0);
skelCurve->animCurFrame = 0.0f;
return 1;
}
-5
View File
@@ -2860,8 +2860,6 @@ void Interface_DrawActionButton(GlobalContext* globalCtx) {
Matrix_Scale(1.0f, 1.0f, 1.0f, MTXMODE_APPLY);
Matrix_RotateX(interfaceCtx->unk_1F4 / 10000.0f, MTXMODE_APPLY);
if (1) {} // Necessary to match
gSPMatrix(OVERLAY_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_parameter.c", 3177),
G_MTX_MODELVIEW | G_MTX_LOAD);
gSPVertex(OVERLAY_DISP++, &interfaceCtx->actionVtx[0], 4, 0);
@@ -3183,7 +3181,6 @@ void Interface_Draw(GlobalContext* globalCtx) {
if (gSaveContext.equips.buttonItems[1] < 0xF0) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->cLeftAlpha);
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATERGBA_PRIM, G_CC_MODULATERGBA_PRIM);
if (1) {}
Interface_DrawItemIconTexture(globalCtx, interfaceCtx->iconItemSegment + 0x1000, 1);
gDPPipeSync(OVERLAY_DISP++);
gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
@@ -3197,7 +3194,6 @@ void Interface_Draw(GlobalContext* globalCtx) {
if (gSaveContext.equips.buttonItems[2] < 0xF0) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->cDownAlpha);
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATERGBA_PRIM, G_CC_MODULATERGBA_PRIM);
if (1) {}
Interface_DrawItemIconTexture(globalCtx, interfaceCtx->iconItemSegment + 0x2000, 2);
gDPPipeSync(OVERLAY_DISP++);
gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
@@ -3211,7 +3207,6 @@ void Interface_Draw(GlobalContext* globalCtx) {
if (gSaveContext.equips.buttonItems[3] < 0xF0) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->cRightAlpha);
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATERGBA_PRIM, G_CC_MODULATERGBA_PRIM);
if (1) {}
Interface_DrawItemIconTexture(globalCtx, interfaceCtx->iconItemSegment + 0x3000, 3);
gDPPipeSync(OVERLAY_DISP++);
gDPSetCombineLERP(OVERLAY_DISP++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0,
-1
View File
@@ -297,7 +297,6 @@ void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 heigh
bg->s.scaleW = 1024;
bg->s.scaleH = 1024;
bg->s.imageYorig = bg->b.imageY;
if (1) {}
gDPSetOtherMode(displayListHead++,
mode0 | G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE |
G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
-2
View File
@@ -402,8 +402,6 @@ s32 func_800AB2C4(View* view) {
Mtx* projection;
GraphicsContext* gfxCtx;
if (1) {} // Necessary to match
gfxCtx = view->gfxCtx;
OPEN_DISPS(gfxCtx, "../z_view.c", 777);
@@ -367,8 +367,7 @@ void func_8086C874(BgBdanObjects* this, GlobalContext* globalCtx) {
}
}
if (this->switchFlag == 0) {
do {
} while (0);
if (1) {}
Camera_ChangeSetting(globalCtx->cameraPtrs[MAIN_CAM], this->cameraSetting);
func_8005ACFC(globalCtx->cameraPtrs[MAIN_CAM], 4);
}
@@ -582,8 +582,6 @@ void BgJyaCobra_DrawShadow(BgJyaCobra* this, GlobalContext* globalCtx) {
Vec3f sp64;
Vec3s* phi_a3;
if (1) {}
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_bg_jya_cobra.c", 966);
func_80094044(globalCtx->state.gfxCtx);
@@ -1098,11 +1098,11 @@ void DemoEffect_UpdateLightEffect(DemoEffect* this, GlobalContext* globalCtx) {
}
if (globalCtx->sceneNum == SCENE_TOKINOMA && gSaveContext.sceneSetupIndex == 14) {
do {
if (globalCtx->csCtx.npcActions[this->csActionId]->action == 2) {
Audio_PlayActorSound2(&this->actor, NA_SE_EV_LIGHT_GATHER - SFX_FLAG);
}
} while (0);
if (1) {}
if (globalCtx->csCtx.npcActions[this->csActionId]->action == 2) {
Audio_PlayActorSound2(&this->actor, NA_SE_EV_LIGHT_GATHER - SFX_FLAG);
}
}
if (globalCtx->sceneNum == SCENE_DAIYOUSEI_IZUMI || globalCtx->sceneNum == SCENE_YOUSEI_IZUMI_YOKO) {
@@ -66,9 +66,8 @@ Gfx* func_80A280BC(GraphicsContext* gfxCtx, BossGanon* dorf) {
displayList = Graph_Alloc(gfxCtx, 4 * sizeof(Gfx));
displayListHead = displayList;
gDPPipeSync(displayListHead++);
do {
if (1) {}
} while (0);
if (1) {}
if (1) {}
gDPSetEnvColor(displayListHead++, 25, 20, 0, dorf->organFadeTimer);
gDPSetRenderMode(displayListHead++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_SURF2);
gSPEndDisplayList(displayListHead);
@@ -83,9 +82,8 @@ Gfx* func_80A28148(GraphicsContext* gfxCtx, BossGanon* dorf) {
displayListHead = displayList;
gDPPipeSync(displayListHead++);
do {
if (1) {}
} while (0);
if (1) {}
if (1) {}
gDPSetEnvColor(displayListHead++, 0, 0, 0, dorf->organFadeTimer);
gDPSetRenderMode(displayListHead++, G_RM_FOG_SHADE_A, G_RM_AA_ZB_XLU_SURF2);
gSPEndDisplayList(displayListHead);
@@ -284,8 +284,6 @@ void EnMag_DrawEffectTextures(Gfx** gfxp, void* maskTex, void* effectTex, s16 ma
gDPLoadMultiBlock_4b(gfx++, maskTex, 0x0000, 0, G_IM_FMT_I, maskWidth, maskHeight, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
if (1) {}
if (!flag) {
gDPLoadMultiBlock(gfx++, effectTex, 0x0100, 1, G_IM_FMT_I, G_IM_SIZ_8b, effectWidth, effectHeight, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, 5, shifts, shiftt);
+8 -22
View File
@@ -2251,10 +2251,8 @@ void EnOssan_DrawCursor(GlobalContext* globalCtx, EnOssan* this, f32 x, f32 y, f
func_80094520(globalCtx->state.gfxCtx);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, this->cursorColorR, this->cursorColorG, this->cursorColorB,
this->cursorColorA);
do {
gDPLoadTextureBlock_4b(OVERLAY_DISP++, &gSelectionCursorTex, G_IM_FMT_IA, 16, 16, 0,
G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 4, 4, G_TX_NOLOD, G_TX_NOLOD);
} while (0);
gDPLoadTextureBlock_4b(OVERLAY_DISP++, gSelectionCursorTex, G_IM_FMT_IA, 16, 16, 0, G_TX_MIRROR | G_TX_WRAP,
G_TX_MIRROR | G_TX_WRAP, 4, 4, G_TX_NOLOD, G_TX_NOLOD);
w = 16.0f * z;
ulx = (x - w) * 4.0f;
uly = (y - w) * 4.0f;
@@ -2299,15 +2297,9 @@ void EnOssan_DrawStickDirectionPrompts(GlobalContext* globalCtx, EnOssan* this)
if (drawStickLeftPrompt || drawStickRightPrompt) {
func_80094520(globalCtx->state.gfxCtx);
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, &gArrowCursorTex);
gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 4, G_TX_NOLOD);
gDPLoadSync(OVERLAY_DISP++);
gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 191, 1024);
gDPPipeSync(OVERLAY_DISP++);
gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_8b, 2, 0x0000, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 4, G_TX_NOLOD);
gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 15 * 4, 23 * 4);
gDPLoadTextureBlock(OVERLAY_DISP++, gArrowCursorTex, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 24, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 4, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
if (drawStickLeftPrompt) {
EnOssan_DrawTextRec(globalCtx, this->stickLeftPrompt.arrowColorR, this->stickLeftPrompt.arrowColorG,
this->stickLeftPrompt.arrowColorB, this->stickLeftPrompt.arrowColorA,
@@ -2320,15 +2312,9 @@ void EnOssan_DrawStickDirectionPrompts(GlobalContext* globalCtx, EnOssan* this)
this->stickRightPrompt.arrowTexX, this->stickRightPrompt.arrowTexY,
this->stickRightPrompt.z, 0, 0, 1.0f, 1.0f);
}
gDPSetTextureImage(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 1, &gControlStickTex);
gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0x0000, G_TX_LOADTILE, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 4, G_TX_NOLOD);
gDPLoadSync(OVERLAY_DISP++);
gDPLoadBlock(OVERLAY_DISP++, G_TX_LOADTILE, 0, 0, 127, 1024);
gDPPipeSync(OVERLAY_DISP++);
gDPSetTile(OVERLAY_DISP++, G_IM_FMT_IA, G_IM_SIZ_8b, 2, 0x0000, G_TX_RENDERTILE, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 4, G_TX_NOLOD);
gDPSetTileSize(OVERLAY_DISP++, G_TX_RENDERTILE, 0, 0, 15 * 4, 15 * 4);
gDPLoadTextureBlock(OVERLAY_DISP++, gControlStickTex, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 4, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
if (drawStickLeftPrompt) {
EnOssan_DrawTextRec(globalCtx, this->stickLeftPrompt.stickColorR, this->stickLeftPrompt.stickColorG,
this->stickLeftPrompt.stickColorB, this->stickLeftPrompt.stickColorA,
@@ -367,8 +367,6 @@ void func_80AF9C70(u8* shadowTexture, Player* player, GlobalContext* globalCtx)
OPEN_DISPS(gfxCtx, "../z_en_sda.c", 826);
if (1) {}
osSyncPrintf("SDA D 1\n");
func_80094044(globalCtx->state.gfxCtx);
gDPSetPrimColor(POLY_XLU_DISP++, 0x00, 0x00, 0, 0, 0, (BREG(52) + 50));
@@ -350,7 +350,6 @@ void KaleidoScope_DrawQuestStatus(GlobalContext* globalCtx, GraphicsContext* gfx
gDPLoadTextureBlock(POLY_OPA_DISP++, gSongNoteTex, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 24, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
if (1) {}
for (sp218 = 0; sp218 < 12; sp218++, sp21A += 4) {
if (CHECK_QUEST_ITEM(sp218 + 6)) {
@@ -511,7 +510,6 @@ void KaleidoScope_DrawQuestStatus(GlobalContext* globalCtx, GraphicsContext* gfx
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[sp218]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,
16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
if (1) {}
gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0);
}
@@ -548,7 +546,6 @@ void KaleidoScope_DrawQuestStatus(GlobalContext* globalCtx, GraphicsContext* gfx
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[gOcarinaSongNotes[phi_a2].notesIdx[phi_s3]],
G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
if (1) {}
gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0);
}
@@ -598,7 +595,6 @@ void KaleidoScope_DrawQuestStatus(GlobalContext* globalCtx, GraphicsContext* gfx
gDPLoadTextureBlock(POLY_OPA_DISP++, D_8082A130[D_8082A124[phi_s3]], G_IM_FMT_IA, G_IM_SIZ_8b, 16,
16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
if (1) {}
gSP1Quadrangle(POLY_OPA_DISP++, 0, 2, 3, 1, 0);
}
@@ -657,7 +653,6 @@ void KaleidoScope_DrawQuestStatus(GlobalContext* globalCtx, GraphicsContext* gfx
gDPLoadTextureBlock(POLY_OPA_DISP++, ((u8*)gCounterDigit0Tex + (8 * 16 * sp208[sp218])), G_IM_FMT_I,
G_IM_SIZ_8b, 8, 16, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
if (1) {}
gSP1Quadrangle(POLY_OPA_DISP++, sp21A, sp21A + 2, sp21A + 3, sp21A + 1, 0);
@@ -502,8 +502,6 @@ void KaleidoScope_DrawWorldMap(GlobalContext* globalCtx, GraphicsContext* gfxCtx
G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(POLY_OPA_DISP++, j, j + 2, j + 3, j + 1, 0);
if (1) {}
}
gSPVertex(POLY_OPA_DISP++, &pauseCtx->mapPageVtx[220], 28, 0);
@@ -563,8 +561,6 @@ void KaleidoScope_DrawWorldMap(GlobalContext* globalCtx, GraphicsContext* gfxCtx
G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(POLY_OPA_DISP++, j, j + 2, j + 3, j + 1, 0);
if (1) {}
}
}
}
@@ -478,8 +478,6 @@ Gfx* KaleidoScope_DrawPageSections(Gfx* gfx, Vtx* vertices, void** textures) {
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(gfx++, j, j + 2, j + 3, j + 1, 0);
if (1) {}
j += 4;
i++;
}
@@ -493,8 +491,6 @@ Gfx* KaleidoScope_DrawPageSections(Gfx* gfx, Vtx* vertices, void** textures) {
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(gfx++, j, j + 2, j + 3, j + 1, 0);
if (1) {}
j += 4;
i++;
}