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https://github.com/zeldaret/oot
synced 2026-06-25 18:04:32 -04:00
Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)
* Fix some more GCC warnings, mark some bugs based on GCC warnings * Weird formatting * Suggested changes * More weird indentation I guess * UNREACHABLE() macro, add missing NORETURNs to fault_n64.c * AVOID_UB for PAL path in z_file_nameset.c * Remove comments about return types * Remove temp no longer needed
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@@ -1068,6 +1068,7 @@ void Play_Update(PlayState* this) {
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skip:
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PLAY_LOG(3801);
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//! @bug If frame advancing or during tile transitions, isPaused will be used uninitialized.
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if (!isPaused || gDebugCamEnabled) {
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s32 i;
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@@ -1545,7 +1546,7 @@ void Play_InitScene(PlayState* this, s32 spawn) {
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void Play_SpawnScene(PlayState* this, s32 sceneId, s32 spawn) {
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SceneTableEntry* scene;
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u32 size;
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UNUSED_NDEBUG u32 size;
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#if PLATFORM_N64
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if ((B_80121220 != NULL) && (B_80121220->unk_48 != NULL)) {
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