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Decompile z_oceff_wipe (#122)
* Decompile z_oceff_wipe - z_oceff_wipe: OK - z_oceff_wipe2: OK - z_oceff_wipe3: OK - z_oceff_wipe4: OK - Add patched libmalloc to ido 7 to prevent segfaults - Add CUR_CAM macro * Rename CUR_CAM to ACTIVE_CAM * Fixes in PR #122
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@@ -655,7 +655,7 @@ s32 func_8005AA90(Camera*, s32, Vec3f*);
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// ? func_8005AC6C(?);
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// ? func_8005AD40(?);
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// ? func_8005AE64(?);
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// ? func_8005AFB4(?);
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Vec3f* func_8005AFB4(Vec3f* dst, Camera* camera);
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// ? func_8005B044(?);
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// ? func_8005B1A4(?);
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DamageTable* DamageTable_Get(s32 index);
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@@ -21,6 +21,8 @@
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#define PLAYER ((Player*)globalCtx->actorCtx.actorList[ACTORTYPE_PLAYER].first)
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#define ACTIVE_CAM globalCtx->cameraPtrs[globalCtx->activeCamera]
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#define YEARS_CHILD 5
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#define YEARS_ADULT 17
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#define LINK_IS_CHILD (gSaveContext.linkAge != 0)
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@@ -164,7 +164,7 @@ typedef struct {
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/* 0x13C4 */ s16 dogParams;
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/* 0x13C6 */ char unk_13C6[0x0001];
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/* 0x13C7 */ u8 unk_13C7;
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/* 0x13C8 */ u16 nayrusLoveTimer;
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/* 0x13C8 */ s16 nayrusLoveTimer;
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/* 0x13CA */ char unk_13CA[0x0002];
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/* 0x13CC */ s16 rupeeAccumulator;
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/* 0x13CE */ s16 timer1State;
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