Decomp game.c (#129)

* decomp most of game.c

* improve GameState_DrawInputDisplay matching

* fix merge conflicts

* pr suggestions

* remove builtin math functions
This commit is contained in:
krimtonz
2020-05-14 18:11:33 -05:00
committed by GitHub
parent efa9742984
commit 44ffb7ec62
40 changed files with 1494 additions and 1977 deletions
-7
View File
@@ -1,12 +1,5 @@
#include <global.h>
typedef struct {
/* 0x00 */ u32 type;
/* 0x04 */ u32 setScissor;
/* 0x08 */ Color_RGBA8 color;
/* 0x0C */ u32 unk_0C;
} struct_801664F0;
Gfx D_8012AC00[] = {
gsDPSetOtherMode(G_AD_PATTERN | G_CD_MAGICSQ | G_CK_NONE | G_TC_CONV | G_TF_POINT | G_TT_NONE | G_TL_TILE |
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,